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Freeze Players While Dead
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Deaod committed Feb 19, 2024
1 parent 9d59ee7 commit 57109d7
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3 changes: 3 additions & 0 deletions Classes/bbPlayer.uc
Original file line number Diff line number Diff line change
Expand Up @@ -6600,6 +6600,9 @@ state Dying
{
local vector X,Y,Z;

Velocity = vect(0,0,0);
Acceleration = vect(0,0,0);

if ( TimeDead >= 1.0 )
{
if ( bPressedJump )
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