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Fix Dodging State Handling
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Deaod committed Nov 5, 2023
1 parent 5b82c8c commit 6a1b46e
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1 change: 1 addition & 0 deletions Classes/bbPlayer.uc
Original file line number Diff line number Diff line change
Expand Up @@ -6114,6 +6114,7 @@ ignores SeePlayer, HearNoise, Bump;
GetAnimGroup(AnimSequence) != 'Dodge' &&
GetAnimGroup(AnimSequence) != 'Jumping')
{
bDodging = false;
DodgeDir = DODGE_None;
DodgeClickTimer = DodgeClickTime;
}
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