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Increase Range Of SniperRifle
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Deaod committed Jul 26, 2024
1 parent 869975d commit 6aceb15
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Classes/ST_SniperRifle.uc
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ function TraceFire(float Accuracy) {
StartTrace = Owner.Location + PawnOwner.Eyeheight * vect(0,0,1);
AdjustedAim = PawnOwner.AdjustAim(1000000, StartTrace, 2*AimError, False, False);
X = vector(AdjustedAim);
EndTrace = StartTrace + 10000 * X;
EndTrace = StartTrace + 100000 * X;
Other = STM.TraceShot(HitLocation, HitNormal, EndTrace, StartTrace, PawnOwner);
ProcessTraceHit(Other, HitLocation, HitNormal, X,Y,Z);
}
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