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Prevent Accidental Jumping On Respawn
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Deaod committed Feb 22, 2024
1 parent 68c1771 commit c064c53
Showing 1 changed file with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions Classes/bbPlayer.uc
Original file line number Diff line number Diff line change
Expand Up @@ -3860,9 +3860,10 @@ function PlayBackInput(IGPlus_SavedInput Old, IGPlus_SavedInput I) {

if (I.bWalk) bRun = 1; else bRun = 0;
if (I.bDuck) bDuck = 1; else bDuck = 0;

bPressedJump = I.bJump && (I.bJump != Old.bJump);
bPressedDodge = I.bDodg && (I.bDodg != Old.bDodg);
}
bPressedJump = I.bJump && (I.bJump != Old.bJump);
bPressedDodge = I.bDodg && (I.bDodg != Old.bDodg);

if (RemoteRole == ROLE_AutonomousProxy) {
if (zzUTPure.Settings.bEnablePingCompensatedSpawn) {
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