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ShockProjectileBlockFlakChunk fix
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rxut authored Oct 18, 2024
1 parent c040075 commit e80cfd6
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Classes/ST_UTChunk.uc
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ function ProcessTouch (Actor Other, vector HitLocation)
return;

// For ShockProjectileBlockFlakChunk
if (ShockProj(Other) != None && Chunkie.STM.WeaponSettings.ShockProjectileBlockFlakChunk)
if (ShockProj(Other) != None && !Chunkie.STM.WeaponSettings.ShockProjectileBlockFlakChunk)
return;

if ( (Chunk(Other) == None) && ((Physics == PHYS_Falling) || (Other != Instigator)) )
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