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Merge branch 'master' into Chitinid
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ElusiveCoin authored Jan 12, 2025
2 parents 1a599ed + 869a08a commit 44c1786
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Showing 34 changed files with 643 additions and 571 deletions.
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Expand Up @@ -35,7 +35,7 @@ public sealed partial class TeslaEnergyBallComponent : Component
/// The amount of energy to which the tesla must reach in order to be destroyed.
/// </summary>
[DataField, ViewVariables(VVAccess.ReadWrite)]
public float EnergyToDespawn = -100f;
public float EnergyToDespawn = -540f; // DeltaV, make the Tesla take as long to fail as the singulo.

/// <summary>
/// Played when energy reaches the lower limit (and entity destroyed)
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14 changes: 7 additions & 7 deletions Resources/Changelog/DeltaVChangelog.yml
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@@ -1,11 +1,4 @@
Entries:
- author: Bellwether
changes:
- message: The Chief Justice's apparel is now available in the uniform printer
type: Tweak
id: 402
time: '2024-06-17T16:37:43.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/1395
- author: deltanedas
changes:
- message: Added Carpy the Legal Carp, coming to justice departments near you.
Expand Down Expand Up @@ -3851,3 +3844,10 @@
id: 901
time: '2025-01-12T15:48:39.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/2658
- author: Dirius77
changes:
- message: Made the Tesla much slower to fade after power loss.
type: Tweak
id: 902
time: '2025-01-12T23:16:01.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/2710
16 changes: 0 additions & 16 deletions Resources/Prototypes/Loadouts/Jobs/Cargo/quartermaster.yml
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Expand Up @@ -24,11 +24,6 @@
equipment:
jumpsuit: ClothingUniformJumpsuitQMFormal

- type: loadout #DeltaV
id: QuartermasterFormalDress
equipment:
jumpsuit: ClothingUniformJumpskirtQMFormal

# Head
- type: loadout
id: QuartermasterHead
Expand All @@ -40,11 +35,6 @@
equipment:
head: ClothingHeadHatBeretQM

- type: loadout # DeltaV
id: LogiOfficerBeret
equipment:
head: ClothingHeadHatBeretLogi

# Neck
- type: loadout
id: QuartermasterCloak
Expand All @@ -61,9 +51,3 @@
id: QuartermasterWintercoat
equipment:
outerClothing: ClothingOuterWinterQM

# Shoes - DeltaV
- type: loadout
id: QuartermasterWinterBoots
equipment:
shoes: ClothingShoesBootsWinterLogisticsOfficer
11 changes: 0 additions & 11 deletions Resources/Prototypes/Loadouts/Jobs/Cargo/salvage_specialist.yml
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Expand Up @@ -25,14 +25,3 @@
id: SalvageBoots
equipment:
shoes: ClothingShoesBootsSalvage

- type: loadout # DeltaV
id: SalvageWinterBoots
equipment:
shoes: ClothingShoesBootsWinterMiner

# Neck - DeltaV
- type: loadout # DeltaV
id: SalvageCloak
equipment:
neck: ClothingNeckSalvager
6 changes: 0 additions & 6 deletions Resources/Prototypes/Loadouts/Jobs/Civilian/bartender.yml
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Expand Up @@ -40,9 +40,3 @@
id: BartenderWintercoat
equipment:
outerClothing: ClothingOuterWinterBar

# Glasses - DeltaV
- type: loadout
id: BartenderGlasses
equipment:
eyes: ClothingEyesHudBeer
46 changes: 0 additions & 46 deletions Resources/Prototypes/Loadouts/Jobs/Civilian/passenger.yml
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Expand Up @@ -48,52 +48,6 @@
equipment:
jumpsuit: ClothingUniformColorRainbow

# Rose Hoodie w/ Skirt - DeltaV
- type: loadout
id: MioSkirt
equipment:
jumpsuit: ClothingCostumeMioSkirt

# Turqoise Hoodie w/ Shorts - DeltaV
- type: loadout
id: NaotaHoodie
equipment:
jumpsuit: ClothingCostumeNaota

# Casual Blue - DeltaV
- type: loadout
id: CasualRedSkirt
equipment:
jumpsuit: ClothingUniformJumpskirtCasualRed

- type: loadout
id: CasualRedSuit
equipment:
jumpsuit: ClothingUniformJumpsuitCasualRed


# Casual Blue - DeltaV
- type: loadout
id: CasualBlueSkirt
equipment:
jumpsuit: ClothingUniformJumpskirtCasualBlue

- type: loadout
id: CasualBlueSuit
equipment:
jumpsuit: ClothingUniformJumpsuitCasualBlue

# Casual Purple - DeltaV
- type: loadout
id: CasualPurpleSkirt
equipment:
jumpsuit: ClothingUniformJumpskirtCasualPurple

- type: loadout
id: CasualPurpleSuit
equipment:
jumpsuit: ClothingUniformJumpsuitCasualPurple

# Ancient
- type: loadout
id: AncientJumpsuit
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27 changes: 0 additions & 27 deletions Resources/Prototypes/Loadouts/Jobs/Command/captain.yml
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Expand Up @@ -30,22 +30,12 @@
equipment:
head: ClothingHeadHatCapcap

- type: loadout # DeltaV
id: CaptainBeret
equipment:
head: ClothingHeadHatBeretCap

# Neck
- type: loadout
id: CaptainCloak
equipment:
neck: ClothingNeckCloakCap

- type: loadout # DeltaV
id: CaptainCloakFormal
equipment:
neck: ClothingNeckCloakCapFormal

- type: loadout
id: CaptainMantle
equipment:
Expand Down Expand Up @@ -77,20 +67,3 @@
id: CaptainWintercoat
equipment:
outerClothing: ClothingOuterWinterCap

# Gloves - DeltaV
- type: loadout # DeltaV
id: CaptainGloves
equipment:
gloves: ClothingHandsGlovesCaptain

- type: loadout # DeltaV
id: InspectionGloves
equipment:
gloves: ClothingHandsGlovesInspection

# Shoes - DeltaV
- type: loadout # DeltaV
id: CaptainWinterBoots
equipment:
shoes: ClothingShoesBootsWinterCap
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Expand Up @@ -101,11 +101,6 @@
equipment:
outerClothing: ClothingOuterVestHazard

- type: loadout # DeltaV
id: StationEngineerWintercoat
equipment:
outerClothing: ClothingOuterWinterEngi

# Shoes
- type: loadout
id: WorkBoots
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35 changes: 0 additions & 35 deletions Resources/Prototypes/Loadouts/Jobs/Medical/chemist.yml
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@@ -1,9 +1,3 @@
# Neck - DeltaV
- type: loadout # DeltaV
id: ChemistTie
equipment:
neck: ClothingNeckTieChem

# Jumpsuit
- type: loadout
id: ChemistJumpsuit
Expand All @@ -15,11 +9,6 @@
equipment:
jumpsuit: ClothingUniformJumpskirtChemistry

- type: loadout # DeltaV
id: ChemistFormalSuit
equipment:
jumpsuit: ClothingUniformJumpsuitChemShirt

# Back
- type: loadout
id: ChemistBackpack
Expand All @@ -46,27 +35,3 @@
id: ChemistWintercoat
equipment:
outerClothing: ClothingOuterWinterChem

## Start DeltaV Changes
- type: loadout
id: ChemistApron
equipment:
outerClothing: ClothingOuterApronChemist

# Gloves - DeltaV
- type: loadout
id: ChemistGloves
equipment:
gloves: ClothingHandsGlovesChemist

# Shoes - DeltaV
- type: loadout
id: ChemistWinterBoots
equipment:
shoes: ClothingShoesBootsWinterChem

- type: loadout
id: ChemistShoes
equipment:
shoes: ClothingShoesEnclosedChem
## End DeltaV Changes
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Expand Up @@ -51,9 +51,3 @@
id: ChiefMedicalOfficerWintercoat
equipment:
outerClothing: ClothingOuterWinterCMO

# Shoes - DeltaV
- type: loadout
id: ChiefMedicalOfficerWinterBoots
equipment:
shoes: ClothingShoesBootsWinterChiefMedicalOfficer
6 changes: 0 additions & 6 deletions Resources/Prototypes/Loadouts/Jobs/Medical/medical_doctor.yml
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Expand Up @@ -72,12 +72,6 @@
equipment:
head: ClothingHeadNurseHat

# Neck - DeltaV
- type: loadout # DeltaV
id: Stethoscope
equipment:
neck: ClothingNeckStethoscope

# Jumpsuit
- type: loadout
id: MedicalDoctorJumpsuit
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5 changes: 0 additions & 5 deletions Resources/Prototypes/Loadouts/Jobs/Medical/paramedic.yml
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Expand Up @@ -31,8 +31,3 @@
id: BlueShoes
equipment:
shoes: ClothingShoesColorBlue

- type: loadout # DeltaV
id: ParamedicWinterBoots
equipment:
shoes: ClothingShoesBootsWinterParamedic
16 changes: 0 additions & 16 deletions Resources/Prototypes/Loadouts/Jobs/Science/research_director.yml
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Expand Up @@ -4,11 +4,6 @@
id: ResearchDirectorBeret
startingGear: ScientificBeret

- type: loadout # DeltaV
id: ResearchDirectorHood
equipment:
head: ClothingHeadHoodMysta

# Neck

- type: loadout
Expand Down Expand Up @@ -38,18 +33,7 @@
equipment:
outerClothing: ClothingOuterCoatRD

- type: loadout # DeltaV
id: MystaLabCoat
equipment:
outerClothing: ClothingOuterCoatRndMysta

- type: loadout
id: ResearchDirectorWintercoat
equipment:
outerClothing: ClothingOuterWinterRD

# Shoes - DeltaV
- type: loadout # DeltaV
id: ResearchDirectorWinterBoots
equipment:
shoes: ClothingShoesBootsWinterMystagogue
30 changes: 0 additions & 30 deletions Resources/Prototypes/Loadouts/Jobs/Security/detective.yml
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Expand Up @@ -9,11 +9,6 @@
equipment:
head: ClothingHeadHatFedoraGrey

- type: loadout # DeltaV
id: DetBeret
equipment:
head: ClothingHeadHatBeretDet

# Neck
- type: loadout
id: DetectiveTie
Expand Down Expand Up @@ -41,26 +36,6 @@
equipment:
jumpsuit: ClothingUniformJumpskirtDetectiveGrey

- type: loadout # DeltaV
id: ForensicSpecJumpsuit
equipment:
jumpsuit: ClothingUniformJumpsuitForensicSpec

- type: loadout # DeltaV
id: ForensicSpecJumpskirt
equipment:
jumpsuit: ClothingUniformJumpskirtForensicSpec

- type: loadout # DeltaV
id: ForensicSpecTurtlesuit
equipment:
jumpsuit: ClothingUniformJumpsuitDetTurtle

- type: loadout # DeltaV
id: ForensicSpecTurtleskirt
equipment:
jumpsuit: ClothingUniformJumpskirtDetTurtle

# OuterClothing
- type: loadout
id: DetectiveArmorVest
Expand All @@ -71,8 +46,3 @@
id: DetectiveCoat
equipment:
outerClothing: ClothingOuterCoatDetectiveLoadout

- type: loadout # DeltaV
id: StasecWinterCoatDet
equipment:
outerClothing: ClothingOuterCoatStasecDet
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