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Update GamePresetPrototype.cs
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Signed-off-by: Lyndomen <[email protected]>
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Lyndomen authored Jan 15, 2025
1 parent 569aa0a commit 810cc41
Showing 1 changed file with 1 addition and 3 deletions.
4 changes: 1 addition & 3 deletions Content.Server/GameTicking/Presets/GamePresetPrototype.cs
Original file line number Diff line number Diff line change
Expand Up @@ -38,12 +38,10 @@ public sealed partial class GamePresetPrototype : IPrototype
/// Ensures that this gamemode does not get selected for a number of rounds
/// by something like Secret. This is not considered when the preset is forced.
/// </summary>
[DataField("cooldown")]
[DataField]
public int Cooldown = 0;
// End Imp



[DataField("rules", customTypeSerializer: typeof(PrototypeIdListSerializer<EntityPrototype>))]
public IReadOnlyList<string> Rules { get; private set; } = Array.Empty<string>();

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