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Shrimp Mob for Metempsychosis #862

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merged 9 commits into from
May 26, 2024

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leonardo-dabepis
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@leonardo-dabepis leonardo-dabepis commented Feb 19, 2024

About the PR

Adds shrimp mob, but only as a rare result of metempsychosis. They have pyrokenisis to make up for their lack in most other things.

Why / Balance

I got high and thought it'd be funny. This will probably get denied but it's worth the shot.

Technical details

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image

  • I have added screenshots/videos to this PR showcasing its changes ingame, or this PR does not require an ingame showcase

Breaking changes

Changelog

🆑

  • add: Shrimp morphotype*

@github-actions github-actions bot added S: Needs Review Changes: Sprite Changes any png or json in an rsi Changes: YML Changes any yml files labels Feb 19, 2024
@FluffiestFloof
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FluffiestFloof commented Feb 19, 2024

🦐 shrimple as that

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github-actions bot commented Feb 19, 2024

RSI Diff Bot; head commit 194ad6e merging into ca30042
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/DeltaV/Mobs/Animals/shrimp.rsi

State Old New Status
dead Added
shrimp Added

Edit: diff updated after 194ad6e

@musicmanvr
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SHRIMP!!!!

@rosieposieeee
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real

@DebugOk
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DebugOk commented Feb 19, 2024

This will absolutely not be merged until the psionics rework is done. Pyrokenisis in its current state is not at all balanced

@DebugOk DebugOk added the S: Do Not Merge Don't merge this yet label Feb 19, 2024
@leonardo-dabepis
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Originally I had tried to give them built in laser carbines, but I couldn't figure it out so I settled for pyrokenisis. I can continue to reduce their power level though. My thought was they need some sort of natural defense since they cannot use weapons or do much of anything aside from pull objects and speak, but I can think of something else.

@UnicornOnLSD
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based

@DEATHB4DEFEAT DEATHB4DEFEAT changed the title Shrimp Morphotype for Metempsychosis Shrimp Mob for Metempsychosis Feb 23, 2024
@DEATHB4DEFEAT DEATHB4DEFEAT added the S: Requires This requires something else to be done before resolved label Feb 23, 2024
@DebugOk DebugOk removed the S: Do Not Merge Don't merge this yet label Mar 7, 2024
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If you can do the changes Death requested, and temporarily remove the fire shit until psionics is refactors it should be good

DEATHB4DEFEAT
DEATHB4DEFEAT previously approved these changes Mar 15, 2024
@DEATHB4DEFEAT
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Fix the tests and this looks fine.

@leonardo-dabepis
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Fix the tests and this looks fine.

how do i fix the tests? 🥲

@Timemaster99
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Fix the tests and this looks fine.

how do i fix the tests? 🥲

You go down to the failed tests at the bottom of the page and click on "details". Here's the reason it failed

Resources/Textures/DeltaV/Mobs/Animals/shrimp.rsi: Failed to read meta.json: Expecting property name enclosed in double quotes: line 22 column 5 (char 393)

remove ONE SILLY COMMA
@leonardo-dabepis
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wow it was just one comma stopping the whole thing from working 😭

@IamVelcroboy
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Fix the tests and this looks fine.

Can this be merged then?

@Colin-Tel
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image
The shrimp stays levitating when it is knocked into crit, which seems a little silly.

@Colin-Tel
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Also the body of the shrimp doesn't stop moving when it's dead, which is a little silly too.

@leonardo-dabepis
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image The shrimp stays levitating when it is knocked into crit, which seems a little silly.

they're just really skilled

@NullWanderer
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I can't remember if anything else needed to be done for this, should this be reviewed as is?

@leonardo-dabepis
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I can't remember if anything else needed to be done for this, should this be reviewed as is?

It is ready

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えび!🦐

@Colin-Tel Colin-Tel merged commit 9206e3f into DeltaV-Station:master May 26, 2024
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VMSolidus added a commit to Simple-Station/Einstein-Engines that referenced this pull request Sep 8, 2024
# Description
Cherry-picks DeltaV-Station/Delta-v#862 on
behalf of the author.

This was not tested; need someone to check if it actually works before
merging.

# Changelog
:cl:
- add: A shrimp morphotype was added to the failure pool of the
metempsychotic machine.

---------

Signed-off-by: leo <[email protected]>
Signed-off-by: Mnemotechnican <[email protected]>
Co-authored-by: leo <[email protected]>
Co-authored-by: DEATHB4DEFEAT <[email protected]>
Co-authored-by: Null <[email protected]>
Co-authored-by: VMSolidus <[email protected]>
LaryNevesPR pushed a commit to LaryNevesPR/Estacao-Andromeda that referenced this pull request Jan 3, 2025
…#862)

Ported from Nuclear14 by request of @OldDanceJacket as they wanted the
weather blocking markers. Tought you may as well get the rest of the
stuff for rad markers and invisible walls too. Useful for planets.

---------

Signed-off-by: Peptide90 <[email protected]>
Signed-off-by: VMSolidus <[email protected]>
Co-authored-by: VMSolidus <[email protected]>
Co-authored-by: DEATHB4DEFEAT <[email protected]>
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