Denchyaknow
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Senior Game Developer @BlocUnited-LLC
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BlocUnited
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- https://Dencho.dev/
- @Denchyaknow
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💻 My Code::Stats XP (Top Languages)
💻 My Code::Stats XP (Top Languages) 1Total XP :::::::::::::::::::::: lvl 53 (4,497,475 XP)
2C# :::::::::::::::::::::::::::: lvl 52 (4,417,075 XP)
3Documentation ::::::::::::::::: lvl 5 ( 40,987 XP)
4JavaScript :::::::::::::::::::: lvl 2 ( 12,477 XP)
5CSS ::::::::::::::::::::::::::: lvl 2 ( 6,870 XP)
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Template_QuadTree (Spawns) a spatial...
Template_QuadTree (Spawns) a spatial partitioning data structure to store your spawn points, so you can make queries to find the closest spawn point to a given point in a efficient way. 1using System.Collections.Generic;
2using System.Linq;
3using UnityEngine;
45namespace HunyLand.Utils
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Template: Custom Editor Example
Template: Custom Editor Example 1// Custom Editor example
2[CustomEditor(typeof(Enemy))]
3public class EnemyEditor : Editor
4{
5public override void OnInspectorGUI()
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Magical_Extensions
Magical_Extensions 1using System.Collections;
2using System.Collections.Generic;
3using UnityEngine;
45//Made by Dencho, Just some useful extensions for Unity types, wrote them over the years for my own use, enjoi thx!
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Just some Code Snippets to give back...
Just some Code Snippets to give back to the community! 1//Best way to talk to an Animator
234//Set a Animator Var
5protected int ANIMEID_GroundDistance = Animator.StringToHash("GroundDistance");//This way is fast than using a string, even if it is const
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CodeBits
CodeBits 12//Heres a good example on how I make sure Async logic works across Windows PC and WebGL
34#if UNITY_WEBGL
5private async UniTask DoMyAsyncFunction()
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