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Denchyaknow/README.md

Your friendly neighborhood Unity Developer

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  1. 💻 My Code::Stats XP (Top Languages) 💻 My Code::Stats XP (Top Languages)
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    Total XP :::::::::::::::::::::: lvl  53 (4,497,475 XP)
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    C# :::::::::::::::::::::::::::: lvl  52 (4,417,075 XP)
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    Documentation ::::::::::::::::: lvl   5 (   40,987 XP)
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    JavaScript :::::::::::::::::::: lvl   2 (   12,477 XP)
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    CSS ::::::::::::::::::::::::::: lvl   2 (    6,870 XP)
  2. Template_QuadTree (Spawns) a spatial... Template_QuadTree (Spawns) a spatial partitioning data structure to store your spawn points, so you can make queries to find the closest spawn point to a given point in a efficient way.
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    using System.Collections.Generic;
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    using System.Linq;
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    using UnityEngine;
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    namespace HunyLand.Utils
  3. Template: Custom Editor Example Template: Custom Editor Example
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    // Custom Editor example
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    [CustomEditor(typeof(Enemy))]
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    public class EnemyEditor : Editor
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    {
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        public override void OnInspectorGUI()
  4. Magical_Extensions Magical_Extensions
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    using System.Collections;
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    using System.Collections.Generic;
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    using UnityEngine;
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    //Made by Dencho, Just some useful extensions for Unity types, wrote them over the years for my own use, enjoi thx!
  5. Just some Code Snippets to give back... Just some Code Snippets to give back to the community!
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    //Best way to talk to an Animator
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    //Set a Animator Var 
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    protected int ANIMEID_GroundDistance = Animator.StringToHash("GroundDistance");//This way is fast than using a string, even if it is const
  6. CodeBits CodeBits
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    //Heres a good example on how I make sure Async logic works across Windows PC and WebGL 
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    #if UNITY_WEBGL
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            private async UniTask DoMyAsyncFunction()