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Multiplayer: Fix entity de-registering (#765)
This fixes: thread 'Compute Task Pool (4)' panicked at 'called `Option::unwrap()` on a `None` value', crates/multiplayer/src/playermsg.rs:270:78 Which was due to receiving a deregister message after the player left the game. This can happen as a race-condition just after game end or if the other player is kicked out due to network issues (but sends a message around the time of the kick). Fixes #757.
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