Realistic Terrain Generation (RTG) is a project made for our computing task. Its goals are to create a map with working tectonics and erosion
You can find the initial planning document here as well as other planning stuff throughout this github page, with the in depth planning in the projects page and any scripts or stuff we completed in the directory
https://docs.google.com/presentation/d/11m42eWFrJbn2DwqdqsfAFkqJlESQua1Ql6UqIR_PH3g/edit?usp=sharing