Skip to content

Commit

Permalink
Just recompiled for KSP 1.2.1 - that's all.
Browse files Browse the repository at this point in the history
  • Loading branch information
Dunbaratu committed Dec 1, 2016
1 parent c780abc commit 7ccad7a
Show file tree
Hide file tree
Showing 6 changed files with 14 additions and 17 deletions.
4 changes: 2 additions & 2 deletions LaserDist.netkan
Original file line number Diff line number Diff line change
Expand Up @@ -6,14 +6,14 @@
"author" : "Steven Mading",
"abstract" : "Gives exact laser distances for use with kOS and other scripted autopilot systems.",
"license" : "GPL-3.0",
"ksp_version" : "1.1.2",
"ksp_version" : "1.2.1",
"resources": {
"homepage": "https://github.com/Dunbaratu/LaserDist"
},
"suggests": [
{
"name": "kOS",
"min_version": "0.20",
"min_version": "1.0.1",
"comment" : "LaserDist was intended to give distance data to kOS scripts."
}
]
Expand Down
6 changes: 3 additions & 3 deletions LaserDist.version
Original file line number Diff line number Diff line change
Expand Up @@ -11,12 +11,12 @@
"VERSION": {
"MAJOR": 0,
"MINOR": 9,
"PATCH": 2
"PATCH": 3
},
"KSP_VERSION": {
"MAJOR": 1,
"MINOR": 1,
"PATCH": 2
"MINOR": 2,
"PATCH": 1
},
"KSP_VERSION_MIN": {
"MAJOR": 1,
Expand Down
2 changes: 1 addition & 1 deletion makePackage.sh
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@ CMD_ZIP_ARGS="-tzip"

# Location where your KSP game is installed:
#INSTALL_GAME_DIR="D:/KSP mod sandbox"
INSTALL_GAME_DIR="D:/KSP_twitch"
INSTALL_GAME_DIR="D:/KSP_galileo"

# Change this to "yes" if you want to install the ZIP to your game after it gets made:
# Change this to "no" if you want to suppress the install to your game and just make the ZIP only:
Expand Down
4 changes: 2 additions & 2 deletions src/LaserDist/LaserDist.cs
Original file line number Diff line number Diff line change
Expand Up @@ -171,12 +171,12 @@ public class LaserDistModule : PartModule

/// <summary>How far to bend the laser beam relative to the part's "right" yaw. Negative values bend left.</summary>
[KSPField(isPersistant=true, guiName = "Bend X", guiActive = false, guiActiveEditor = false, guiUnits = "deg", guiFormat = "N2")]
[UI_FloatRange(minValue = -15, maxValue = 15, stepIncrement = 0.1f)]
[UI_FloatRange(minValue = -15, maxValue = 15, stepIncrement = 0.001f)]
public float BendX = 0.0f;

/// <summary>How far to bend the laser beam relative to the part's "up" pitch. Negative values bend down.</summary>
[KSPField(isPersistant=true, guiName = "Bend Y", guiActive = false, guiActiveEditor = false, guiUnits = "deg", guiFormat = "N2")]
[UI_FloatRange(minValue = -15, maxValue = 15, stepIncrement = 0.1f)]
[UI_FloatRange(minValue = -15, maxValue = 15, stepIncrement = 0.001f)]
public float BendY = 0.0f;

/// <summary>
Expand Down
11 changes: 4 additions & 7 deletions src/LaserDist/LaserDist.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -32,13 +32,10 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\..\..\Program Files %28x86%29\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>..\References\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\..\..\..\..\..\..\Program Files %28x86%29\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="KSPUtil">
<HintPath>..\..\..\..\..\..\..\Program Files %28x86%29\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\KSPUtil.dll</HintPath>
<HintPath>..\References\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
Expand All @@ -49,10 +46,10 @@
<RequiredTargetFramework>3.5</RequiredTargetFramework>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\..\..\Program Files %28x86%29\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>..\References\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\..\..\..\..\Program Files %28x86%29\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>..\References\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
Expand Down
4 changes: 2 additions & 2 deletions src/LaserDist/Properties/AssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -13,6 +13,6 @@
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

[assembly: AssemblyFileVersion("0.9.2.0")]
[assembly: AssemblyVersion("0.9.2.0")]
[assembly: AssemblyFileVersion("0.9.3.0")]
[assembly: AssemblyVersion("0.9.3.0")]
[assembly: KSPAssembly("LaserDist", 0, 20)]

0 comments on commit 7ccad7a

Please sign in to comment.