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Small Visual Bug Fixes in VAB/SPH

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@Dunbaratu Dunbaratu released this 20 Jun 07:20
· 26 commits to master since this release

v0.9.2 Just Small Visual Bug Fixes

Fixed:

  • The laser beam lines now properly disappear when you remove symmetry parts in the VAB or SPH.
  • Parts now render with color in the VAB/SPH parts bin. Appearently even if all you want is a simple flat monocolor shader, you sti
    ll need to use a texture image file for it in the way KSP works. For example, to make a simple bland flat surface in color RGB(1,0,
    0), you'd have to do it by making a small image file consisting of 1 single pixel in color RGB(1,0,0), and using that in a texture.
    Apparently the only shader effects that KSP enables when rendering the part icons is the texture image mapper. All other aspects o
    f shaders besides that one feature are turned off in the icon view, even for the shaders that come from KSP itself in PartTools.