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A university assignment to create an artificial intelligence for the game of Othello. Written in C++.

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OthelloArtificialIntelligence

A university assignment to create an artificial intelligence for the game of Othello. Written in C++. Developed full Graphical User Interface, backend and AI player with varying degrees of difficulty using a variety of algorithms. The most intelligent player uses a combination of Minimax with Alpha Beta pruning (using the scout algorithm and a heuristic for even more efficient pruning) as well some Machine Learning.

Read the report.pdf for a full description of the project.

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A university assignment to create an artificial intelligence for the game of Othello. Written in C++.

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