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AE2 meteor generation ruins nearby dynamic trees #440

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ferreusveritas opened this issue Sep 2, 2020 · 2 comments
Open

AE2 meteor generation ruins nearby dynamic trees #440

ferreusveritas opened this issue Sep 2, 2020 · 2 comments
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1.12.2 Related to the 1.12.2 version bug mod incompatibility Most likely being caused by another mod stale exempt This issue/PR will not go stale

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@ferreusveritas
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ferreusveritas commented Sep 2, 2020

Applied Energistics 2's meteor generation ruins some nearby dynamically generated trees.

Evidence: Screenshot

@Harleyoc1 Harleyoc1 added the mod incompatibility Most likely being caused by another mod label Apr 26, 2021
@Harleyoc1 Harleyoc1 added the stale exempt This issue/PR will not go stale label Jun 12, 2021
@Harleyoc1 Harleyoc1 changed the title Incompatible Mods that need tested and/or fixed AE2 meteor generation ruins nearby dynamic trees Jan 22, 2022
@Harleyoc1 Harleyoc1 added the bug label Jan 22, 2022
@soup587
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soup587 commented Feb 13, 2023

in general ae2 meteors break generation, they seem to generate after everything else has so unless there's some way of either forcing meteors to have less priority or making trees generate after meteors (which would probably break more things) then i don't think this can be fixed unless it's on ae2's end

@supermassimo supermassimo added the 1.12.2 Related to the 1.12.2 version label Jun 28, 2024
@XDSvennyXD
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Solution suggested.

AppliedEnergistics/Applied-Energistics-2#8222

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Labels
1.12.2 Related to the 1.12.2 version bug mod incompatibility Most likely being caused by another mod stale exempt This issue/PR will not go stale
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