TriggerEventAt: Add flag to configure "Face Player" behaviour #3337
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@florianessl noticed a while ago that events always face the Player when being called via this command which is inconvenient.
I added a flag to disable it :).
The "Triggered By Decision Key" state is now forwarded from the source event.
I'm hosting the Editor Plugin here now: https://github.com/Ghabry/EasyRpgCommands/releases/tag/2025-01-20