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bumped the versions of everything to 1.16.2. there weren't any code changes necessary for the update, but there were some deprecated uses (mostly in ModMenu) that i cleaned up.
also took the time to play with rendering a bit, i think hidden lines look a little better, and fixed the issue with the grid moving with the viewer (relates to #24)
WorldEdit for 1.16.2 is currently on a branch on their end, and 1.16.2 hasn't been properly released, so I'll leave this on draft until that happens.