This repository has been archived by the owner on Mar 1, 2024. It is now read-only.
UE5.2-0.1.0
·
542 commits
to master
since this release
What's Changed
- Fix: delayed mic input by @Belchy06 in #77
- Fix: delayed mic input by @lukehb in #78
- Fix: Preferred codec selector causes no stream if application launched without
-PixelStreamingNegotiateCodecs
by @Belchy06 in #83 - Add the rest of the browsers supported codecs after setting the preferred codec (#83) by @lukehb in #84
- Add experimental support for WebXR based experiences by @Belchy06 in #85
- Merge master into 5.2 by @lukehb in #86
- Multi-streamer QOL improvements by @Belchy06 in #88
- Removing the player id from forwarded messages when they're sent to t… by @mcottontensor in #91
- Fix crash on browsers where the xr object wasn't on the navigator by @Belchy06 in #93
- QOL: Display a message when multiple streamers are detected by @Belchy06 in #94
- Fix: SFU peer datachannels aren't being created by @Belchy06 in #95
- Customise Pixel Streaming Player Page by @MWillWallT in #90
- Library not building on Linux due to incorrect casing by @StomyPX in #96
- Fix SFU data channels not being created by @Belchy06 in #97
- Bring dev work over to 5.2 by @lukehb in #99
- Added dev and prod configs to webpack by @lukehb in #102
- Adding github actions to create an NPM package for frontend library and make a release for the repo by @lukehb in #103
- Bring Github actions to 5.2 branch by @lukehb in #105
- Neaten up install scripts by @Belchy06 in #106
New Contributors
- @MWillWallT made their first contribution in #90
Full Changelog: UE5.2-0.0.1...UE5.2-0.1.0