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V10 FAQ (Archived)

Joe edited this page Jul 31, 2024 · 1 revision

FAQ from Discord

Migrating from Lancer v0.1.x

Check out the new Migration Page for information about migrating your Lancer world from v0.1.x.

How do I get started?

Check out PilotNET's pins in #lancer-vtt, it has a bunch of random guides.

Check out the Recommended Modules page.

We recommend Encounter Library for a non-Lancer guide to Foundry if you want to learn about everything it can do.

Check out Eravel's Lancer Foundry Guide, which has a lot of detailed advice and how-to's.

My recommendation: Just make a throwaway world, open it up, and start messing around. We tried to make it as intuitive to use as possible so you should be able to figure out the Lancer-specific stuff. You can always got to PilotNET with any questions you may have!

How do I set up an NPC?

See the GIF here, or check out the brief guide here.

How do I set up hexes?

Use the Hex Size Support module. After installing, make sure it's enabled for your world:

Then see this GIF for hex setup and token assignment.

More details can be found on the HSS page.

I want to use complex maps with multiple levels!

There are several great modules for that that do slightly different things:

Where's all my data to build NPCs and players?

When you create a new world and log in to it for the first time, the system will prompt you to install the latest core Lancer data. This will create compendiums that contain all player-facing data from the core rulebook, such as core frames, systems, and weapons. All non-core Lancer data, including core NPCs, data from The Long Rim, and data from No Room For A Wallflower, must be added to the system manually by importing the associated LCP files within the Lancer Compendium Manager, which is found in the Compendium tab of your world, directly below Create Compendium:

How do I do [insert basic thing]?

Probably worth checking out the Foundry Knowledge Base.