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Improvement: Swapping will cause the players to "animate" changing places.
Improvement: Undo will no longer cause the animation from previous turn to play.
Improvement: Changed names of almost all monsters and elements to be different than in DROD.
Bugfix: Swapping will now work, instead of creating this weird state where commands don't go to the correct player in an unintuitive way.
Bugfix: Returning to players list and back to the game would cause game logic to be generated again, which could cause some duplicate Socket events to be sent each time wasting bandwidth and potentially slowing things down.