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Give Drones a little bit more range
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ForbodingAngel committed Aug 11, 2018
1 parent 8da0300 commit 1f8abcc
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Showing 4 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion Units-Configs-Basedefs/basedefs/air/edrone_basedef.lua
Original file line number Diff line number Diff line change
Expand Up @@ -124,7 +124,7 @@ weaponDefs = {
interceptedByShieldType = 4,
minintensity = 1,
name = unitName .. "Weapon",
range = 200,
range = 300,
reloadtime = 0.5,
WeaponType = "BeamLaser",
waterweapon = true,
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2 changes: 1 addition & 1 deletion Units-Configs-Basedefs/basedefs/air/efighter_basedef.lua
Original file line number Diff line number Diff line change
Expand Up @@ -124,7 +124,7 @@ weaponDefs = {
interceptedByShieldType = 4,
minintensity = 1,
name = unitName .. "Weapon",
range = 200,
range = 300,
reloadtime = 0.5,
WeaponType = "BeamLaser",
waterweapon = true,
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2 changes: 1 addition & 1 deletion Units-Configs-Basedefs/basedefs/air/egunship2_basedef.lua
Original file line number Diff line number Diff line change
Expand Up @@ -128,7 +128,7 @@ weaponDefs = {
interceptedByShieldType = 4,
minintensity = 1,
name = unitName .. "Weapon",
range = 200,
range = 300,
reloadtime = 1,
WeaponType = "BeamLaser",
waterweapon = true,
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2 changes: 1 addition & 1 deletion Units-Configs-Basedefs/basedefs/air/eraider_basedef.lua
Original file line number Diff line number Diff line change
Expand Up @@ -120,7 +120,7 @@ weaponDefs = {
name = unitName .. "Weapon",
paralyzer = true,
paralyzetime = 2.5,
range = 200,
range = 300,
reloadtime = 0.1,
WeaponType = "BeamLaser",
waterweapon = true,
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