feat/filter audio languages base in input #117
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So currently when we are generating audio sequences we are generating one for all languages present in the Vod, but when this library is used in conjunction with Eyevinn Channel Engine it might not be necessary. Channel engine specifies a list of languages that will be used, but the list is not passed to this library so we are creating potentially unnecessary segments.
This branch aims to solve that issue by accepting a list of audio languages in the options when creating a new instance of this library. The option is optional and if not provided all languages will be created. If the Vod doesn't contain any of the languages provided in the list, the first available one will be selected instead so as to not cause any problems when playing back the Vod.