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Reproduced this. I don't recall this being a problem a couple years ago, so smells like a regression.
I'll need to tinker with it to see if I can find how they are doing their raycasting to find interactable objects to determine the cause.
I wanted to bisect this, the issue is already present in 2402, but anything before that wouldn't launch steam for me. (I also cherry-picked #4160, but no luck.)
Do you have any better idea for finding the raycasting function than static analysis (e.g. throwing it in ghidra)? Is there any tooling that could analyze the difference in dynamic behavior between a frame where a ray hit is found and one where it isn't? (E.g. if we could find a branch that differs between hit/no-hit frames that could narrow it down a lot.)
What Game
SOMA
https://store.steampowered.com/app/282140/SOMA/
Describe the bug
Cannot open drawers or kitchen cabinets in the starting room.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
You can open drawers and kitchen cabinet doors.
Screenshots and Video
This is how it's supposed to work: https://youtu.be/FD0h-s6NUeM?t=311
System information:
See this commit for the nix expressions for the bwrap based chroot: https://github.com/kuruczgy/nixos-aarch64-gaming/tree/a747c19f80f64ce566f315ac5c93d1b9345c13d4
Additional context
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