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Add support for an initial camera roll angle #320

Add support for an initial camera roll angle

Add support for an initial camera roll angle #320

Workflow file for this run

# Build within the manylinux 2014 container, to check ensure compatability for python wheels.
name: Manylinux2014
# Run on branch push events (i.e. not tag pushes) and on pull requests
on:
push:
branches:
- '**'
paths:
- "**"
- "!.github/**"
- ".github/workflows/Manylinux2014.yml"
pull_request:
defaults:
run:
shell: bash
# A single job, which builds manylinux2014 wheels, which ships with GCC 10.2.1 at the time of writing. If this bumps to unpatched 10.3 we might have issues w/ cuda.
jobs:
build:
runs-on: ${{ matrix.cudacxx.os }}
# Run steps inside a manylinux container.
container: quay.io/pypa/manylinux2014_x86_64
strategy:
fail-fast: false
# Multiplicative build matrix
# optional exclude: can be partial, include: must be specific
matrix:
cudacxx:
- cuda: "11.2"
cuda_arch: "35"
hostcxx: devtoolset-8
os: ubuntu-20.04
config:
- name: "Release"
config: "Release"
# Name the job based on matrix/env options
name: "build (${{ matrix.cudacxx.cuda }}, ${{ matrix.config.name }}, ${{ matrix.cudacxx.os }})"
env:
# Control if static GLEW should be built and used or not.
USE_STATIC_GLEW: "ON"
# Define constants
BUILD_DIR: "build"
# Port matrix options to environment, for more portability.
CUDA: ${{ matrix.cudacxx.cuda }}
CUDA_ARCH: ${{ matrix.cudacxx.cuda_arch }}
HOSTCXX: ${{ matrix.cudacxx.hostcxx }}
OS: ${{ matrix.cudacxx.os }}
CONFIG: ${{ matrix.config.config }}
# Kept for portable steps between this and the main repository.
VISUALISATION: "ON"
# Short term fix to use node16 not node20 for actions. This will stop working eventually, forcing our hand in dropping manylinux2014 support.
ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION: true
steps:
- uses: actions/checkout@v3
# Downgrade the devtoolset in the image based on the build matrix, using:
# gcc-10 for CUDA >= 11.2. Unclear if devtoolset-10 will upgrade to unpatched 11.3 which breaks CUDA builds that use <chrono>.
# gcc-9 for CUDA >= 11.0
# gcc-8 for CUDA >= 10.1
# gcc-7 for CUDA >= 10.0 (and probably 9.x).
# these are not the officially supported toolset on centos by cuda, but it's what works.
- name: Install RHEL devtoolset (CentOS)
if: ${{ startsWith(env.HOSTCXX, 'devtoolset-') }}
run: |
# Install devtoolset-X
yum install -y ${{ env.HOSTCXX }}
# Enable the toolset via source not scl enable which doesn't get on with multi-step GHA
source /opt/rh/${{ env.HOSTCXX }}/enable
# Export the new environment / compilers for subsequent steps.
echo "PATH=${PATH}" >> $GITHUB_ENV
echo "CC=$(which gcc)" >> $GITHUB_ENV
echo "CXX=$(which g++)" >> $GITHUB_ENV
echo "CUDAHOSTCXX=$(which g++)" >> $GITHUB_ENV
- name: Install CUDA (CentOS)
if: ${{ env.CUDA != '' }}
env:
cuda: ${{ env.CUDA }}
run: .github/scripts/install_cuda_centos.sh
- name: Install Visualisation Dependencies (CentOS)
if: ${{ env.VISUALISATION == 'ON' }}
run: |
yum install -y glew-devel fontconfig-devel SDL2-devel freetype-devel
# Build/Install DevIL from source.
yum install -y freeglut-devel
git clone --depth 1 https://github.com/DentonW/DevIL.git
cd DevIL/DevIL
mkdir -p build
cd build
cmake .. -DCMAKE_BUILD_TYPE=${{ env.CONFIG }} -Wno-error=dev
make -j `nproc`
make install
- name: Build and install GLEW including static GLEW
if: ${{ env.VISUALISATION == 'ON' && env.USE_STATIC_GLEW == 'ON' }}
env:
GLEW_VERSION: "2.2.0"
run: |
yum install -y wget
wget https://github.com/nigels-com/glew/releases/download/glew-${{ env.GLEW_VERSION }}/glew-${{ env.GLEW_VERSION }}.tgz
tar -zxf glew-${{ env.GLEW_VERSION }}.tgz
cd glew-${{ env.GLEW_VERSION }}
make
make install
- name: Add custom problem matchers for annotations
run: echo "::add-matcher::.github/problem-matchers.json"
# For manylinux, also set if Using static glew, and to use legacy opengl bindings.
- name: Configure cmake
run: >
cmake . -B "${{ env.BUILD_DIR }}"
-DCMAKE_BUILD_TYPE="${{ env.CONFIG }}"
-Werror=dev
-DCMAKE_WARN_DEPRECATED="OFF"
-DFLAMEGPU_WARNINGS_AS_ERRORS="OFF"
-DCMAKE_CUDA_ARCHITECTURES="${{ env.CUDA_ARCH }}"
-DGLEW_USE_STATIC_LIBS="${{ env.USE_STATIC_GLEW }}"
-DOpenGL_GL_PREFERENCE:STRING=LEGACY
- name: Build
working-directory: ${{ env.BUILD_DIR }}
run: cmake --build . --target all --verbose -j `nproc`