This CraftBukkit plugin adds a way to obtain the spawner with the corresponding mob when mined with SilkTouch and offers a various range of changing spawners.
- Crafting of each spawner (own recipe for every mob if wanted)
- Commands for player and console
- Changing spawners with spawn eggs
- Permissions support or OP fallback
- Support for
- Custom mobs added by client/server mods
- Spawning any entity with spawn eggs (dragons, non-creature entities, etc.)
- Compatible with
- CraftBukkit++ and Spigot (see spawnersUnstackable)
- MCPC(+) and ported mods (auto-detects IDs)
- Flexible creature type names on input (pigman, zombiepigman, pigzombie, etc. all accepted), official names on output (Magma Cube, not "LavaSlime")
- Localization
- Economy addon SilkSpawnersEcoAddon
- Shop addon SilkSpawnersShopAddon (login required, Premium Plugin)
- BossBarAPI support for >= 1.9, otherwise BarAPI can be used
Third party features, all of them can be disabled
- bStats for usage statistics
- Auto Updater (connecting to https://dev.bukkit.org for updating checking)
This plugin is released under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license. Please see LICENSE.md for more information.
# See documentation at https://dev.bukkit.org/projects/silkspawners/pages/configuration
# Should the plugin automatically update if an update is available?
autoUpdater: true
# Should a permission be required when a spawner explodes by TNT to achieve a drop
permissionExplode: false
# Should be checked for WorldGuard build ability to change spawners
useWorldGuard: true
# Percentage of dropping a spawner block when TNT or creepers explode
explosionDropChance: 30
# Percentage of dropping a iron bars when a spawner is mined
destroyDropChance: 100
# Percentage of dropping an egg when a spawner is mined
eggDropChance: 100
# Percentage of dropping the spawner when mined
silkDropChance: 100
# When generic spawner items are placed, spawn this creature (e.g. from /give or other plugins)
# PIG (90) is Minecraft default (put NAMES or IDs here!)
defaultCreature: 90
# How far is the spawner reachable with your crosshair (disable with -1)
spawnerCommandReachDistance: 6
# Minimum silk touch level [can be changed via other plugins to a higher value]
# Set it to 0 to mine it without silk touch
minSilkTouchLevel: 1
# If a player in creative destroys a spawner nothing is dropped
noDropsCreative: true
# If a spawner is destroyed, should the egg be dropped
destroyDropEgg: false
# If a spawner is destroyed, should XP be dropped
destroyDropXP: 0
# If a spawner is mined, should it be directly added to the inventory of the player
dropSpawnerToInventory: false
# Amount of spawners to be dropped when mined with valid silk touch
dropAmount: 1
# Flag a spawner as already mined to prevent XP duping
preventXPFarming: true
# Drops XP only when a spawner is destroyed and not mined via SilkTouch
dropXPOnlyOnDestroy: false
# If a spawner is destroyed, should iron bars be dropped
destroyDropBars: 0
# Should the player be able to craft spawners
craftableSpawners: false
# Leave a slot empty (null/air)? Just make a space then, example 'A A' -> middle is free
# X is always the egg
recipeTop: AAA
recipeMiddle: AXA
recipeBottom: AAA
recipeAmount: 1
# Custom example:
#recipeTop: 'A A'
#recipeMiddle: 'BXA'
#recipeBottom: 'C D'
#ingredients:
# - 'A,IRON_FENCE'
# - 'B,DIRT'
# - 'C,2'
# - 'D,5'
# You can put IDs or the NAME here (please uppercase)
# Add it for each custom ingredient you add, too!
ingredients:
- A,IRON_FENCE
# Should spawners be stackable
spawnersUnstackable: false
# Should the egg be consumed when the spawner is changed with it
consumeEgg: true
# Fallback if the creature should be enabled, if not specified for the entity
enableCreatureDefault: true
# Should numbers be ignored (on eggs) and allow every number value?
ignoreCheckNumbers: false
# Disable left click to change spawners, spawns a mob instead. Still blocks Vanilla right click behavior.
disableChangeTypeWithEgg: false
# Should instead of spawning a mob a MonsterSpawner be placed? (Uses consumeEgg value, too)
spawnEggToSpawner: false
# Should the spawn algorithm be overridden? Allows spawning of non-standard entities
spawnEggOverride: false
# Fallback if the creature should be spawned, if not specified for the entity
spawnEggOverrideSpawnDefault: true
# Allowed set of tools which can mine a spawner. IDs are supported, too
allowedTools:
- WOOD_PICKAXE
- STONE_PICKAXE
- IRON_PICKAXE
- GOLD_PICKAXE
- DIAMOND_PICKAXE
# Amount of spawners or eggs given to a player when the argument is omitted
defaultAmountGive: 1
# Notify the player about the spawner when he clicks it in the inventory
notifyOnClick: true
# Notify the player about the spawner when he holds the spawner in the hand
notifyOnHold: true
# Configure displaying with BarAPI, time is in seconds
barAPI:
enable: false
displayTime: 3
# Configure displaying with 1.9 BossBarApi, time is in seconds
vanillaBossBar:
enable: true
displayTime: 3
# Valid colors are BLUE, GREEN, PINK, PURPLE, RED, WHITE, YELLOW
color: RED
# Valid styles are SEGMENTED_10, SEGMENTED_12, SEGMENTED_20, SEGMENTED_6, SOLID
style: SOLID
# Prevent that a spawner is changed via eggs in other territories
factionsSupport: false
# Prevent that a spawner is changed via eggs in other kingdoms
feudalSupport: false
# Puts more information out on startup
verboseConfig: false
# Internal stuff, do NOT change unless advised - the plugin might break otherwise
useReflection: true
testMCVersion: true
useMetadata: true
useLegacyName: false
Aliases:
- silkspawners
- silkspawner
- ss
- spawner
- silk
- spawnersilk
- egg
- eggs
- eg
Command | Description |
---|---|
/ss help | Displays the help menu. |
/ss list|all | Displays all available creatures. |
/ss view | Displays information about the viewed spawner. |
/ss reload|rl | Reloads the configuration files. |
/ss change|set | Changes the spawner you are currently holding or viewing at. |
/ss give|add [amount] | Gives a spawner or egg to the player. Amount is optional. |
(Fallback to OPs, if no permissions system is found)
- Grant either wild card permission for all mobs (use the star [*])
- or define per mob permissions by using creature and replace it with a real mob name.
- spaces will be stripped out of names
Permission node | Default | Description |
---|---|---|
silkspawners.* | false | Grants access to all other permissions |
silkspawners.info | true | See informative messages about the spawners as you place and break them |
silkspawners.viewtype | true | View the spawner type using /spawner |
silkspawners.reload | op | Reload the configs on the fly |
silkspawners.explodedrop | true | Receive a drop when Spawner explodes via TNT (off by default, see permissionExplode) |
Permission node | Default | Description |
---|---|---|
silkspawners.place.* | true | Ability to place all spawners |
silkspawners.place.creature | true | Ability to place a creature spawner |
Permission node | Default | Description |
---|---|---|
silkspawners.craft.* | true | Ability to craft all spawners (if enabled) |
silkspawners.craft.creature | true | Ability to craft a creature spawner (if enabled) |
Permission node | Default | Description |
---|---|---|
silkspawners.destroydrop.* | true | Allows you to destroy all mob spawners to acquire mob spawn eggs / iron bars / XP (as configured) |
silkspawners.destroydrop.creature | true | Allows you to destroy mob a creature spawner to acquire mob spawn eggs / iron bars / XP (as configured) |
silkspawners.silkdrop.* | true | Allows you to use silk touch to acquire all mob spawner items |
silkspawners.silkdrop.creature | true | Allows you to use silk touch to acquire a creautre mob spawner item |
Permission node | Default | Description |
---|---|---|
silkspawners.changetype.* | op | Allows you to change all spawner types using /spawner creature |
silkspawners.changetype.creature | op | Allows you to change a creature spawner type using /spawner creature |
silkspawners.changetypewithegg.* | op | Allows you to change all spawner types by left-clicking with a spawn egg |
silkspawners.changetypewithegg.creature | op | Allows you to change a creature spawner type by left-clicking with a spawn egg |
Permission node | Default | Description |
---|---|---|
silkspawners.freeitem.* | op | Allows you to get all spawner items in your hand for free using /spawner creature |
silkspawners.freeitem.creature | op | Allows you to get a creature spawner item in your hand for free using /spawner creature |
silkspawners.freeitemegg.* | op | Allows you to get all spawner eggs in your hand for free using /egg creature |
silkspawners.freeitemegg.creature | op | Allows you to get a creature spawner egg in your hand for free using /egg creature |
- mushroomhostage for the original SilkSpawners plugin
- Thermo_Core alias Archarin for the logo
- Kiracastle for the nice review
- smsunrato for the review and Indonesian translation
- Jeroendedoem for the Dutch translation
For support visit the dev.bukkit.org page: https://dev.bukkit.org/projects/silkspawners
Feel free to submit any PRs here. :)
Please follow the Sun Coding Guidelines, thanks!
stats images are returning soon!
The file ../plugins/bStats/config.yml contains an option to opt-out.
The following data is read and sent to https://bstats.org and can be seen under https://bstats.org/plugin/bukkit/SilkSpawners
- Your server's randomly generated UUID
- The amount of players on your server
- The online mode of your server
- The bukkit version of your server
- The java version of your system (e.g. Java 8)
- The name of your OS (e.g. Windows)
- The version of your OS
- The architecture of your OS (e.g. amd64)
- The system cores of your OS (e.g. 8)
- bStats-supported plugins
- Plugin version of bStats-supported plugins