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Merge branch 'Fansana:master' into secmagboots
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ProphetCrow authored Nov 14, 2024
2 parents 6d960bc + 20d89fd commit b36de03
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Showing 5 changed files with 52 additions and 12 deletions.
4 changes: 2 additions & 2 deletions Content.Server/Arcade/BlockGame/BlockGame.Ui.cs
Original file line number Diff line number Diff line change
Expand Up @@ -157,7 +157,7 @@ private void InputTick(float frameTime)
/// <param name="message">The message to broadcase to all players/spectators.</param>
private void SendMessage(BoundUserInterfaceMessage message)
{
_uiSystem.ServerSendUiMessage(_entityManager.GetEntity(message.Entity), BlockGameUiKey.Key, message);
_uiSystem.ServerSendUiMessage(_owner, BlockGameUiKey.Key, message);
}

/// <summary>
Expand All @@ -167,7 +167,7 @@ private void SendMessage(BoundUserInterfaceMessage message)
/// <param name="actor">The target recipient.</param>
private void SendMessage(BoundUserInterfaceMessage message, EntityUid actor)
{
_uiSystem.ServerSendUiMessage(_entityManager.GetEntity(message.Entity), BlockGameUiKey.Key, message, actor);
_uiSystem.ServerSendUiMessage(_owner, BlockGameUiKey.Key, message, actor);
}

/// <summary>
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34 changes: 32 additions & 2 deletions Resources/Changelog/Floof.yml
Original file line number Diff line number Diff line change
Expand Up @@ -1410,8 +1410,38 @@ Entries:
url: https://github.com/Fansana/floofstation1/pull/328
- author: SleepyScarecrow
changes:
- type: Tweak
message: Tweaked Dark Oasis Recipe
- type: Tweak
message: Tweaked Dark Oasis Recipe
id: 181
time: '2024-11-11T06:50:56.0000000+00:00'
url: https://github.com/Fansana/floofstation1/pull/341
- author: Fansana
changes:
- type: Fix
message: Fixed block game UI!
id: 189
time: '2024-11-13T22:20:32.0000000+00:00'
url: https://github.com/Fansana/floofstation1/pull/348
- author: fenndragon
changes:
- type: Tweak
message: Tweaked Price
id: 190
time: '2024-11-14T09:55:10.0000000+00:00'
url: https://github.com/Fansana/floofstation1/pull/353
- author: Memeji
changes:
- type: Fix
message: Gladiators can no longer have bionics.
- type: Tweak
message: Bionic arm cannot opened powered doors. Cost reduced to 6 instead of 8.
id: 191
time: '2024-11-14T09:55:48.0000000+00:00'
url: https://github.com/Fansana/floofstation1/pull/343
- author: Fansana
changes:
- type: Tweak
message: Tweaked game mode votes
id: 192
time: '2024-11-14T09:57:52.0000000+00:00'
url: https://github.com/Fansana/floofstation1/pull/350
2 changes: 1 addition & 1 deletion Resources/Prototypes/Floof/Catalog/Cargo/cargo_fun.yml
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,6 @@
sprite: Structures/Storage/Crates/xeno.rsi
state: icon
product: CrateNTxenos
cost: 100000
cost: 99999
category: cargoproduct-category-name-fun
group: market
14 changes: 12 additions & 2 deletions Resources/Prototypes/Traits/physical.yml
Original file line number Diff line number Diff line change
Expand Up @@ -365,6 +365,7 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
- !type:CharacterSpeciesRequirement
species:
- Human # Entirely arbitrary, I've decided I want a trait unique to humans. Since they don't normally get anything exciting.
Expand Down Expand Up @@ -403,6 +404,7 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
- !type:CharacterSpeciesRequirement
inverted: true
species:
Expand All @@ -420,16 +422,17 @@
- type: trait
id: BionicArm
category: Physical
points: -8
points: -3 # Floof - since you can't get free JoL anymore
requirements:
- !type:CharacterJobRequirement
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
components:
- type: Prying
speedModifier: 1
pryPowered: true
pryPowered: false # Floof

- type: trait
id: PlateletFactories
Expand All @@ -440,6 +443,7 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
- !type:CharacterSpeciesRequirement
inverted: true
species:
Expand Down Expand Up @@ -469,6 +473,7 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
- !type:CharacterSpeciesRequirement
species:
- Human
Expand All @@ -487,6 +492,7 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
- !type:CharacterTraitRequirement
inverted: true
traits:
Expand All @@ -509,6 +515,7 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
- !type:CharacterDepartmentRequirement
departments:
- Security
Expand All @@ -533,6 +540,7 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
- !type:CharacterTraitRequirement
traits:
- CyberEyes
Expand All @@ -558,6 +566,7 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
- !type:CharacterTraitRequirement
traits:
- CyberEyes
Expand All @@ -581,6 +590,7 @@
inverted: true
jobs:
- Prisoner # Bionics should be "Confiscated" from long term prisoners.
- Gladiator # Floof
- !type:CharacterDepartmentRequirement
departments:
- Security
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10 changes: 5 additions & 5 deletions Resources/Prototypes/game_presets.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
alias:
- survival
name: survival-title
showInVote: true # secret # DeltaV - Me when the survival. Used for periapsis.
showInVote: false # secret # DeltaV - Me when the survival. Used for periapsis.
description: survival-description
rules:
- RampingStationEventScheduler
Expand All @@ -14,7 +14,7 @@
id: SurvivalHellshift
alias:
- hellshift
showInVote: true
showInVote: false
name: hellshift-title
description: hellshift-description
rules:
Expand All @@ -25,7 +25,7 @@
- type: gamePreset
id: SurvivalIrregular
alias: [irregular]
showInVote: true
showInVote: false
name: irregular-title
description: irregular-description
rules:
Expand Down Expand Up @@ -62,7 +62,7 @@
- extended
- shittersafari
name: extended-title
showInVote: true #2boring2vote # DeltaV - I'd like to disagree, used for periapsis.
showInVote: false #2boring2vote # DeltaV - I'd like to disagree, used for periapsis.
description: extended-description
rules:
- BasicStationEventScheduler
Expand Down Expand Up @@ -127,7 +127,7 @@
- traitor
name: traitor-title
description: traitor-description
showInVote: true
showInVote: false
rules:
- Traitor
- SubGamemodesRule
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