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Grouped Item Spawn Chance Fix #374

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merged 1 commit into from
Nov 23, 2024

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Description

Makes the lewd and carp orGroups of items in maintenance closets act like the other grouped items. They will no longer have a 100% chance to spawn in every locker. Percent chances were determined by adding up the probability of all items in the group.


Changelog

🆑 sprkl

  • fix: Fixed some spawn rates of items that were incorrectly spawning in every locker.

Makes the lewd and carp orGroups of items in maintenance closets act like the other grouped items. They will no longer have a 100% chance to spawn in every locker. Percent chances were determined by adding up the probability of all items in the group.
@github-actions github-actions bot added Status: Needs Review Someone please review this Changes: YML Changes any yml files labels Nov 23, 2024
@FoxxoTrystan FoxxoTrystan added the Priority: 2-Medium Needs to be resolved at some point label Nov 23, 2024
@Memeji Memeji merged commit e9f1a77 into Fansana:master Nov 23, 2024
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Floof-Station-Bot added a commit that referenced this pull request Nov 23, 2024
@Fansana Fansana mentioned this pull request Nov 23, 2024
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Changes: YML Changes any yml files Priority: 2-Medium Needs to be resolved at some point Status: Needs Review Someone please review this
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4 participants