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new jumpsuits to the loadouts #520

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70 changes: 70 additions & 0 deletions Resources/Prototypes/Floof/Loadouts/Jobs/engineering.yml
Original file line number Diff line number Diff line change
Expand Up @@ -57,3 +57,73 @@
- ChiefEngineer
items:
- ClothingNeckCollarEngi

- type: loadout
id: LoadoutEngineeringClothingUniformJumpskirtEngineering
category: JobsEngineering
cost: 0 #Its an jumpsuit
requirements:
- !type:CharacterItemGroupRequirement
group: LoadoutUniformsEngineering
- !type:CharacterJobRequirement
jobs:
- StationEngineer
items:
- ClothingUniformJumpskirtEngineering

- type: loadout
id: LoadoutEngineeringClothingUniformJumpsuitEngineering
category: JobsEngineering
cost: 0 #Its an jumpsuit
requirements:
- !type:CharacterItemGroupRequirement
group: LoadoutUniformsEngineering
- !type:CharacterJobRequirement
jobs:
- StationEngineer
items:
- ClothingUniformJumpsuitEngineering

# ATMOS

- type: loadout
id: LoadoutEngineeringClothingUniformJumpskirtAtmos
category: JobsEngineering
cost: 0 # its an Jumpsuit
exclusive: true
requirements:
- !type:CharacterItemGroupRequirement
group: LoadoutUniformsEngineering
- !type:CharacterJobRequirement
jobs:
- AtmosphericTechnician
items:
- ClothingUniformJumpskirtAtmos

- type: loadout
id: LoadoutEngineeringClothingUniformJumpsuitAtmos
category: JobsEngineering
cost: 0 # its an Jumpsuit
exclusive: true
requirements:
- !type:CharacterItemGroupRequirement
group: LoadoutUniformsEngineering
- !type:CharacterJobRequirement
jobs:
- AtmosphericTechnician
items:
- ClothingUniformJumpsuitAtmos

- type: loadout
id: LoadoutEngineeringClothingUniformJumpsuitAtmosCasual
category: JobsEngineering
cost: 0 # its an Jumpsuit
exclusive: true
requirements:
- !type:CharacterItemGroupRequirement
group: LoadoutUniformsEngineering
- !type:CharacterJobRequirement
jobs:
- AtmosphericTechnician
items:
- ClothingUniformJumpsuitAtmosCasual
48 changes: 48 additions & 0 deletions Resources/Prototypes/Floof/Loadouts/Jobs/logistics.yml
Original file line number Diff line number Diff line change
Expand Up @@ -94,3 +94,51 @@
- !type:CharacterJobRequirement
jobs:
- MailCarrier

- type: loadout
id: LoadoutClothingUniformCourier
category: JobsCargo
cost: 0 # why are jumpsuits costing points?
exclusive: true
items:
- ClothingUniformCourier
requirements:
- !type:CharacterJobRequirement
jobs:
- MailCarrier

- type: loadout
id: LoadoutClothingUniformSkirtCourier
category: JobsCargo
cost: 0 # why are jumpsuits costing points?
exclusive: true
items:
- ClothingUniformSkirtCourier
requirements:
- !type:CharacterJobRequirement
jobs:
- MailCarrier

- type: loadout
id: LoadoutClothingUniformMailCarrier
category: JobsCargo
cost: 0 # why are jumpsuits costing points?
exclusive: true
items:
- ClothingUniformMailCarrier
requirements:
- !type:CharacterJobRequirement
jobs:
- MailCarrier

- type: loadout
id: LoadoutClothingUniformSkirtMailCarrier
category: JobsCargo
cost: 0 # why are jumpsuits costing points?
exclusive: true
items:
- ClothingUniformSkirtMailCarrier
requirements:
- !type:CharacterJobRequirement
jobs:
- MailCarrier
30 changes: 30 additions & 0 deletions Resources/Prototypes/Floof/Loadouts/Jobs/security.yml
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,35 @@
items:
- ClothingNeckCollarSec


- type: loadout
id: ClothingUniformJumpskirtSec
category: JobsSecurity
cost: 0 # same as the other uniforms
exclusive: true
items:
- ClothingUniformJumpskirtSec
requirements:
- !type:CharacterItemGroupRequirement
group: LoadoutUniformsSecurity
- !type:CharacterDepartmentRequirement
departments:
- Security

- type: loadout
id: LoadoutClothingLongcoatSec
category: JobsSecurity
cost: 0 # same as the other armor
exclusive: true
items:
- ClothingLongcoatSec
requirements:
- !type:CharacterItemGroupRequirement
group: LoadoutOuterSecurity
- !type:CharacterDepartmentRequirement
departments:
- Security

# Detective
- type: loadout
id: LoadoutClothingHandsDetectiveWarmers
Expand Down Expand Up @@ -106,3 +135,4 @@
- !type:CharacterJobRequirement
jobs:
- Detective

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