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More Clothing and Drip Changes #586

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@Eagle0600 Eagle0600 commented Feb 25, 2025

Description

Add new CentComm clothing and HoP bags from DeltaV.

The Head of Personnel has been sorely missing bags that fit with their uniform colours, as their usage of a grey passenger bag clashes badly. CentComm drip was added because it altered the same files.

Reorganises clothing recipes to use parenting. This allows for a logical association of particular recipe elements with groups of clothing (jumpsuits, hats, etc.).


TODO


Media

Example Media Embed


Changelog

🆑 HTMLSystem

  • add: Added centcomm jumpskirts, bags, and a mantle!
  • add: Added the centcomm beret to the vending machine!
  • tweak: Changed the title of the centcomm hardsuit for consistency!

🆑 Possumongus

  • add: Added new HoP backpacks to keep visual consistency!
  • remove: Removed default bags from the hop loadout

deltanedas and others added 2 commits February 26, 2025 09:38
* clean up clothing lathe recipes

* add result

* :trollface:

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
@github-actions github-actions bot added the Changes: YML Changes any yml files label Feb 25, 2025
Eagle0600 and others added 3 commits February 26, 2025 09:55
* centcomm sprites + centcomm beret

* CC mantle + prototypes

* bags

* Make centcomm hardsuit consistant

* requested changes

---------

Signed-off-by: HTML/Crystal <[email protected]>
@github-actions github-actions bot added the Changes: Sprite Changes any png or json in an RSI label Feb 26, 2025
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github-actions bot commented Feb 26, 2025

RSI Diff Bot; head commit 49e349b merging into cad3d4c
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/DeltaV/Clothing/Back/Backpacks/centcom.rsi

State Old New Status
equipped-BACKPACK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/DeltaV/Clothing/Back/Backpacks/hop.rsi

State Old New Status
equipped-BACKPACK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/DeltaV/Clothing/Back/Duffels/centcom.rsi

State Old New Status
equipped-BACKPACK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/DeltaV/Clothing/Back/Duffels/hop.rsi

State Old New Status
equipped-BACKPACK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/DeltaV/Clothing/Back/Satchels/centcom.rsi

State Old New Status
equipped-BACKPACK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/DeltaV/Clothing/Back/Satchels/hop.rsi

State Old New Status
equipped-BACKPACK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/DeltaV/Clothing/Neck/mantles/centcommantle.rsi

State Old New Status
equipped-NECK Added
icon Added

Resources/Textures/DeltaV/Clothing/Uniforms/Jumpskirt/centcom_agent.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/DeltaV/Clothing/Uniforms/Jumpskirt/centcom_official.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Edit: diff updated after 49e349b

@Eagle0600
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Hmm. Recipe inheritance appears not to be working. The uniform recipes all have no materials (and possibly default completetime?).

@Eagle0600
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Eagle0600 commented Mar 1, 2025

I've explored attempted to cherry-pick some changes from DeltaV to make recipe inheritance work, but it's too deeply entwined with several other commits to the code-base.

I will wait on this PR until catch-up to space-wizards/space-station-14@3bdd2e3 or DeltaV-Station/Delta-v@e2150ee

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4 participants