https://mikhail-szugalew.medium.com/simulating-gravity-in-unity-ae8258a80b6d#:~:text=First%2C%20I%20used%20the%20formula,be%20applied%20to%20the%20planet AttractionComponent -> min/max_weight BlackHole -> require AttractionComponent -> give horizon tag for better getchild function Orbiting -> require AttractionComponent, RigidBody, Gravity InputControl -> require AttractionComponent, Rigidbody