Releases: FirstPersonKSP/Kerbal-VR
v0.7.0 - Refinement
This mod is still in very early development. The primary focus is on flying a ship in IVA and moving around in EVA. As such no other scenes are supported: map mode, VAB, any kind of UI interaction, etc. Keeping that in mind, you are welcome to try it out and report any issues or feedback.
Please join the discord for updates and discussion: https://discord.gg/vBDzZAq3AF
Installation Guide (Start Here): https://github.com/JonnyOThan/Kerbal-VR/wiki/Installation-Guide
How to fly: https://github.com/JonnyOThan/Kerbal-VR/wiki/User-Guide
Special shout-out to @Icecovery who has started contributing!
Dependency Update
- KSA IVA Upgrade has a revamped mk1 Lander Can and an all-new mk2 Lander Can (with rover driving support!)
Visual Mods
KerbalVR is now compatible with the following visual mods, with the given requirements:
- TUFX version 1.0.5 and later
- EnvironmentalVisualEnhancements version 1.11.7.1 and later
- Scatterer (must apply custom DLL - see installation guide)
- Parallax
New Behaviors
- Pressing Jump when on a ladder will release it
- Pressing the upper-right face button (B on Oculus) while on EVA will plant a flag
- Steering yoke support for driving rovers (grip, then turn to steer and push/pull to accelerate)
Notable Changes
- Now compatible with the common visual mods
- Improved toggle switch and cover interactions
- Fixed many visual bugs
- Added haptic feedback to many props
- Internal hatches will put you on the correct external hatch
- External hatches will put you in the nearest seat
- Hands snap to props when gripped
- VR automatically deactivates when removing the headset
- Kerbals in main menu screen have some sweet accessories
- Tweaked flightstick deadzone and response curve
- Added support for props to control rover inputs
Full Changelog: v0.6.0...v0.7.0
v0.6.0 - Fully Flight Functional
This mod is still in very early development. The primary focus is on flying a ship in IVA, and as such no other scenes are supported: map mode, VAB, any kind of UI interaction, etc. Keeping that in mind, you are welcome to try it out and report any issues or feedback.
Please join the discord for updates and discussion: https://discord.gg/vBDzZAq3AF
Installation Guide (Start Here): https://github.com/JonnyOThan/Kerbal-VR/wiki/Installation-Guide
How to fly: https://github.com/JonnyOThan/Kerbal-VR/wiki/User-Guide
All major flight functionality is now implemented.
Dependency Update
-ThroughTheEyes 2.0.4 or later is required for external command seat functionality.
New behaviors
- Use the grip button on an external command seat to enter it
- Move the flightstick and throttle just like in IVA
- Press jump to exit the seat
- In IVA, press the grip button on an empty seat or another kerbal to swap there
Notable changes:
- Seat and kerbal swapping
- ProbeControlRoom support
- External Command Seat support
- RestockPlus support
- A handful of bug fixes
Full Changelog: v0.5.2...v0.6.0
v0.5.2 - VR Toggles, Restock "support"
This mod is still in very early development. The primary focus is on flying a ship in IVA, and as such no other scenes are supported: map mode, VAB, any kind of UI interaction, etc. Keeping that in mind, you are welcome to try it out and report any issues or feedback.
Please join the discord for updates and discussion: https://discord.gg/vBDzZAq3AF
Installation Guide (Start Here): https://github.com/JonnyOThan/Kerbal-VR/wiki/Installation-Guide
How to fly: https://github.com/JonnyOThan/Kerbal-VR/wiki/User-Guide
Notable Changes:
- VR is disabled whenever entering a scene where it's not supported
- You can toggle VR in flight and map mode by pressing alt-V
- The camera is recentered at startup and when pressing C
- External hatches added to restock parts (in the same positions as stock, so many restock parts have a functional and non-functional hatch lever)
Full Changelog: v0.5.1...v0.5.2
v0.5.1 - Bug fixes, Apollo support
This mod is still in very early development. The primary focus is on flying a ship in IVA, and as such no other scenes are supported: map mode, VAB, any kind of UI interaction, etc. Keeping that in mind, you are welcome to try it out and report any issues or feedback.
Please join the discord for updates and discussion: https://discord.gg/vBDzZAq3AF
Installation Guide (Start Here): https://github.com/JonnyOThan/Kerbal-VR/wiki/Installation-Guide
How to fly: https://github.com/JonnyOThan/Kerbal-VR/wiki/User-Guide
Notable Changes:
- Fixed several hatch issues
- Fixed a timing bug that caused rendezvous intercepts to drift
- Added support for many more ASET props
- Added support for Bluedog Design Bureau's Apollo CM and LM
- Lots of organizational stuff
Full Changelog: v0.5.0...v0.5.1-1
v0.5.0 - Hatches & Ladders
This mod is still in very early development. The primary focus is on flying a ship in IVA, and as such no other scenes are supported: map mode, VAB, any kind of UI interaction, etc. Keeping that in mind, you are welcome to try it out and report any issues or feedback.
Please join the discord for updates and discussion: https://discord.gg/vBDzZAq3AF
Installation Guide (Start Here): https://github.com/JonnyOThan/Kerbal-VR/wiki/Installation-Guide
How to fly: https://github.com/JonnyOThan/Kerbal-VR/wiki/User-Guide
Notable changes:
- EVA precision mode (click left stick when jetpack is enabled)
- Sprint support (click left stick while on ground)
- Roll/Yaw swap in jetpack mode (click right stick)
- Ladders are functional on EVA
- Can now board from EVA
- Fix interaction system when changing scenes
- All stock pods and cabins (including DLC!) now have internal and external hatches
- Fixed bad rotations on throttle levers in DLC pods
- Camera mode stays consistent between IVA/EVA
- Fix throttle lever rotation problems
- Flightstick swaps roll/yaw when clicking right stick while grabbed
Full Changelog: v0.4.0...v0.5.0
v0.4.0 - EVA Support
Installation Guide: https://github.com/JonnyOThan/Kerbal-VR/wiki/Installation-Guide
User Guide: https://github.com/JonnyOThan/Kerbal-VR/wiki/User-Guide
NOTE: ThroughTheEyes and Harmony are new dependencies
First pass at EVA support
Fix external cameras in MFDs
Fix kerbal arm scale when switching kerbals
Fix/implement some additional props:
- altitude warning knob
- RCS translation controls
- Fix indicator lights on SwitchWCover
- Fix thrust limiter knob
Full changelog: v0.3.0...v0.4.0
v0.3.0 - Full Vanilla Pod Support
Please read the installation guide here: https://github.com/JonnyOThan/Kerbal-VR/wiki/Installation-Guide
All vanilla (non-DLC) command pods and cockpits should now be supported
More prop support
Primary development is now focused on the KSA IVA Upgrade mk1pod
Full Changelog: v0.2.0...v0.3.0
v0.2.0 - Switches, Covers, and Knobs
Implemented flickable switches
Implemented switch and button covers
Hooked up throttle and flight sticks for mk1-3 pod
60x30 aset mfd is functional
portabletimer prop is functional
Implemented twisty knobs - some specialized ones may not yet be hooked up
Full Changelog: v0.1.0...v0.2.0
v0.1.0 - Proof of Concept - KSP 1.12.x
This is a VERY early build with not a lot of functionality, but you should be able to fly a ship to orbit and back - maybe even to the Mun and back.