Fixed embree compilation errors due to the rework of ray masking. #193
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Hi,
as @jerumble had mentioned in his comment in the thread of my last pull request, I accidentally broke the compilation if the Embree backend was enabled.
These commits fix this issue by adding the required methods and functions to enable users to use geometry masking in Embree once again.
I furthermore updated the Google Test framework to the latest version (v.1.8.1) as the old version was generating a lot of warnings.
I'd love to hear what you think, and if you have any feedback or would like something changed, please let me know.
Cheers,
Sebastian