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made remaining steam machines have steel versions
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Trinsdar committed Mar 27, 2024
1 parent 2c34e2e commit 74f63ff
Showing 1 changed file with 5 additions and 5 deletions.
10 changes: 5 additions & 5 deletions common/src/main/java/trinsdar/gt4r/data/Machines.java
Original file line number Diff line number Diff line change
Expand Up @@ -73,11 +73,11 @@ public class Machines {

public static SteamMachine SOLID_FUEL_BOILER = new SteamMachine(GT4RRef.ID, "solid_fuel_boiler").setMap(SOLID_FUEL_BOILERS).setTiers(BRONZE, STEEL).addFlags(GUI, STEAM, ITEM, FLUID, CELL).baseTexture(Textures.BOILER_HANDLER).setTile(BlockEntityCoalBoiler::new).noCovers();
public static SteamMachine STEAM_FURNACE = new SteamMachine(GT4RRef.ID, "steam_furnace").setTiers(BRONZE, STEEL).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_SMELTING).baseTexture(Textures.BOILER_HANDLER).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_MACERATOR = new SteamMachine(GT4RRef.ID, "steam_macerator").setTiers(BRONZE).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_MACERATING).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_EXTRACTOR = new SteamMachine(GT4RRef.ID, "steam_extractor").setTiers(BRONZE).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_EXTRACTING).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_FORGE_HAMMER = new SteamMachine(GT4RRef.ID, "steam_forge_hammer").setTiers(BRONZE).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_HAMMERING).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_COMPRESSOR = new SteamMachine(GT4RRef.ID, "steam_compressor").setTiers(BRONZE).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_COMPRESSING).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_ALLOY_SMELTER = new SteamMachine(GT4RRef.ID, "steam_alloy_smelter").setTiers(BRONZE).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_ALLOY_SMELTING).baseTexture(Textures.BOILER_HANDLER).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_MACERATOR = new SteamMachine(GT4RRef.ID, "steam_macerator").setTiers(BRONZE, STEEL).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_MACERATING).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_EXTRACTOR = new SteamMachine(GT4RRef.ID, "steam_extractor").setTiers(BRONZE, STEEL).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_EXTRACTING).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_FORGE_HAMMER = new SteamMachine(GT4RRef.ID, "steam_forge_hammer").setTiers(BRONZE, STEEL).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_HAMMERING).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_COMPRESSOR = new SteamMachine(GT4RRef.ID, "steam_compressor").setTiers(BRONZE, STEEL).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_COMPRESSING).covers(COVER_STEAM_VENT);
public static SteamMachine STEAM_ALLOY_SMELTER = new SteamMachine(GT4RRef.ID, "steam_alloy_smelter").setTiers(BRONZE, STEEL).addFlags(GUI, STEAM, ITEM, FLUID).setMap(STEAM_ALLOY_SMELTING).baseTexture(Textures.BOILER_HANDLER).covers(COVER_STEAM_VENT);

public static BasicMachine TELEPORTER = new BasicMachine(GT4RRef.ID, "teleporter").setTiers(HV, LUV).setTile(BlockEntityTeleporter::new).overlayTexture(Textures.TIER_SPECIFIC_OVERLAY_HANDLER);
public static BasicMachine COMPUTER_CUBE = new BasicMachine(GT4RRef.ID, "computer_cube").setTiers(LV).overlayTexture(Textures.SIMPLE_SIDED).noCovers();
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