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Add Localizations #29

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Jan 2, 2025
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6 changes: 5 additions & 1 deletion src/main/resources/assets/taintedmagic/lang/en_US.lang
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,7 @@ tile.BlockWarpwoodPlanks.name=Warpwood Planks

#=========ITEM NAMES===================

item.ItemMaterial.name=Resource
item.ItemMaterial.0.name=Shadowmetal Ingot
item.ItemMaterial.1.name=Shadow-Imbued Cloth
item.ItemMaterial.2.name=Crimson-Stained Cloth
Expand Down Expand Up @@ -73,6 +74,7 @@ item.ItemVoidwalkerBoots.name=Boots of the Voidwalker
item.ItemWarpedGoggles.name=Warped Goggles of Revealing
item.ItemVoidmetalGoggles.name=Voidmetal Goggles of Revealing

item.ItemKatana.name=Fortress Blade
item.ItemKatana.0.name=Thaumium Fortress Blade
item.ItemKatana.1.name=Voidmetal Fortress Blade
item.ItemKatana.2.name=Shadowmetal Fortress Blade
Expand Down Expand Up @@ -115,9 +117,11 @@ item.ItemFocusMeteorology.name=Wand Focus: Meteorology
item.ItemFocusTime.name=Wand Focus: Time
item.ItemFocusVisShard.name=Wand Focus: Vis Shard

item.ItemWandRod.name=Warpwood Rod/Staff Core
item.ItemWandRod.0.name=Warpwood Rod
item.ItemWandRod.1.name=Warpwood Staff Core

item.ItemWandCap.name=Cap
item.ItemWandCap.0.name=Shadowmetal Cap
item.ItemWandCap.1.name=Enchanted Cloth Cap
item.ItemWandCap.2.name=Crimson-Stained Cloth Cap
Expand Down Expand Up @@ -402,4 +406,4 @@ tm.text.VOIDGOGGLES.1=By infusing your Warped Goggles of Revealing with Voidmeta
#FOCUSSHARD
tm.name.FOCUSSHARD=Wand Focus: Vis Shard
tm.tag.FOCUSSHARD=Blip bloop
tm.text.FOCUSSHARD.1=With the study of different types of shards, an incredible idea dawned upon you: what if you could animate a vis shard to be used in combat?<BR>This focus can only be cast if you are looking at an enemy. The shard will float through the air, homing in on its target, and will burst on contact.<BR>It would seem that the shard will also bounce off of solid blocks.
tm.text.FOCUSSHARD.1=With the study of different types of shards, an incredible idea dawned upon you: what if you could animate a vis shard to be used in combat?<BR>This focus can only be cast if you are looking at an enemy. The shard will float through the air, homing in on its target, and will burst on contact.<BR>It would seem that the shard will also bounce off of solid blocks.