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chore: prepare 1.1.0 release
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TheMrMilchmann committed Feb 19, 2020
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2 changes: 1 addition & 1 deletion docs/changelog/1.1.0.md
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### 1.1.0

_Not Released Yet_
_Released 2020 Feb 19_

#### Improvements

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4 changes: 2 additions & 2 deletions docs/changelog/README.md
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### Version History

* ????-??-?? [1.0.0](1.1.0.md) (TBD; work in progress)
* 2020-01-08 [1.0.0](1.0.0.md) (latest)
* 2020-02-19 [1.1.0](1.1.0.md) (latest)
* 2020-01-08 [1.0.0](1.0.0.md)
* 2019-10-31 [0.1.0](0.1.0.md)


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16 changes: 16 additions & 0 deletions docs/changelog/full.md
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### 1.1.0

_Released 2020 Feb 19_

#### Improvements

- Added `UIState#isGameFocused` and `UIState#isInCompetitiveMode`.
- `UIState#isGameFocused` replaces the mislabeled `UIState#isInLoadingScreen`. [[GH-11](https://github.com/GW2Toolbelt/GW2ML/issues/11)]

#### Deprecations

- Deprecated the mislabeled `UIState#isInLoadingScreen`.


---

### 1.0.0

_Released 2020 Jan 08_
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16 changes: 6 additions & 10 deletions docs/changelog/latest.md
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### 1.0.0
### 1.1.0

_Released 2020 Jan 08_
_Released 2020 Feb 19_

#### Improvements

- Throw descriptive exceptions for errors in native code. [[GH-10](https://github.com/GW2Toolbelt/GW2ML/issues/10)]
- Documented all remaining undocumented fields. [[GH-2](https://github.com/GW2Toolbelt/GW2ML/issues/2)]
[[GH-3](https://github.com/GW2Toolbelt/GW2ML/issues/3)] [[GH-4](https://github.com/GW2Toolbelt/GW2ML/issues/4)]
[[GH-5](https://github.com/GW2Toolbelt/GW2ML/issues/5)] [[GH-6](https://github.com/GW2Toolbelt/GW2ML/issues/6)]
[[GH-7](https://github.com/GW2Toolbelt/GW2ML/issues/7)] [[GH-8](https://github.com/GW2Toolbelt/GW2ML/issues/8)]
- Added `UIState#isInLoadingScreen` to check whether the game is currently in a loading screen.
- Added `UIState#isGameFocused` and `UIState#isInCompetitiveMode`.
- `UIState#isGameFocused` replaces the mislabeled `UIState#isInLoadingScreen`. [[GH-11](https://github.com/GW2Toolbelt/GW2ML/issues/11)]

#### Breaking Changes
#### Deprecations

- Changed return type of `MumbleLink.Context#getShardID` from `long` to `int`
- Deprecated the mislabeled `UIState#isInLoadingScreen`.

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