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リソースファイルのバージョンアップ
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Gakuto1112 committed Jun 14, 2024
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12 changes: 12 additions & 0 deletions locales/en_us/advancements.tsv
Original file line number Diff line number Diff line change
Expand Up @@ -2,18 +2,25 @@ global local_title local_description
Adventuring Time Adventuring Time Discover every biome
Arbalistic Arbalistic Kill five unique mobs with one crossbow shot
Sneak 100 Sneak 100 Sneak near a Sculk Sensor or Warden to prevent it from detecting you
Blowback Blowback Kill a Breeze with a deflected Breeze-shot Wind Charge
Isn't It Scute? Isn't It Scute? Get Armadillo Scutes from an Armadillo using a Brush
Bullseye Bullseye Hit the bullseye of a Target block from at least 30 meters away
Careful Restoration Careful Restoration Make a Decorated Pot out of 4 Pottery Sherds
Crafters Crafting Crafters Crafters Crafting Crafters Be near a Crafter when it crafts a Crafter
Caves & Cliffs Caves & Cliffs Free fall from the top of the world (build limit) to the bottom of the world and survive
Hero of the Village Hero of the Village Successfully defend a village from a raid
Sticky Situation Sticky Situation Jump into a Honey Block to break your fall
Monster Hunter Monster Hunter Kill any hostile monster
Monsters Hunted Monsters Hunted Kill one of every hostile monster
It Spreads It Spreads Kill a mob near a Sculk Catalyst
Lighten Up Lighten Up Scrape a Copper Bulb with an Axe to make it brighter
Surge Protector Surge Protector Protect a Villager from an undesired shock without starting a fire
Minecraft: Trial(s) Edition Minecraft: Trial(s) Edition Step foot in a Trial Chamber
Ol' Betsy Ol' Betsy Shoot a Crossbow
Over-Overkill Over-Overkill Deal 50 hearts of damage in a single hit using the Mace
Sound of Music Sound of Music Make the Meadows come alive with the sound of music from a Jukebox
The Power of Books The Power of Books Read the power signal of a Chiseled Bookshelf using a Comparator
Revaulting Revaulting Unlock an Ominous Vault with an Ominous Trial Key
Respecting the Remnants Respecting the Remnants Brush a Suspicious block to obtain a Pottery Sherd
Take Aim Take Aim Shoot something with an Arrow
Sweet Dreams Sweet Dreams Sleep in a Bed to change your respawn point
Expand All @@ -29,9 +36,11 @@ What a Deal! What a Deal! Successfully trade with a Villager
Smithing with Style Smithing with Style Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder
Crafting a New Look Crafting a New Look Craft a trimmed armor at a Smithing Table
Two Birds, One Arrow Two Birds, One Arrow Kill two Phantoms with a piercing Arrow
Under Lock and Key Under Lock and Key Unlock a Vault with a Trial Key
Very Very Frightening Very Very Frightening Strike a Villager with lightning
Voluntary Exile Voluntary Exile Kill a raid captain.\nMaybe consider staying away from villages for the time being...
Light as a Rabbit Light as a Rabbit Walk on Powder Snow... without sinking in it
Who Needs Rockets? Who Needs Rockets? Use a Wind Charge to launch yourself upward 8 blocks
Who's the Pillager Now? Who's the Pillager Now? Give a Pillager a taste of their own medicine
You Need a Mint You Need a Mint Collect Dragon's Breath in a Glass Bottle
The Next Generation The Next Generation Hold the Dragon Egg
Expand All @@ -58,6 +67,8 @@ Serious Dedication Serious Dedication Use a Netherite Ingot to upgrade a Hoe, an
Smells Interesting Smells Interesting Obtain a Sniffer Egg
Planting the Past Planting the Past Plant any Sniffer seed
A Seedy Place A Seedy Place Plant a seed and watch it grow
Shear Brilliance Shear Brilliance Remove Wolf Armor from a Wolf using Shears
Good as New Good as New Repair a damaged Wolf Armor using Armadillo Scutes
Whatever Floats Your Goat! Whatever Floats Your Goat! Get in a Boat and float with a Goat
Bee Our Guest Bee Our Guest Use a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees
Total Beelocation Total Beelocation Move a Bee Nest, with 3 Bees inside, using Silk Touch
Expand All @@ -66,6 +77,7 @@ Bukkit Bukkit Bukkit Bukkit Catch a Tadpole in a Bucket
Best Friends Forever Best Friends Forever Tame an animal
Wax Off Wax Off Scrape Wax off of a Copper block!
Wax On Wax On Apply Honeycomb to a Copper block!
The Whole Pack The Whole Pack Tame one of each Wolf variant
How Did We Get Here? How Did We Get Here? Have every effect applied at the same time
A Furious Cocktail A Furious Cocktail Have every potion effect applied at the same time
Local Brewery Local Brewery Brew a Potion
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56 changes: 28 additions & 28 deletions locales/en_us/death.tsv
Original file line number Diff line number Diff line change
@@ -1,88 +1,88 @@
global local
%1$s was squashed by a falling anvil %1$s was squashed by a falling anvil
%1$s was squashed by a falling anvil whilst fighting %2$s %1$s was squashed by a falling anvil whilst fighting %2$s
%1$s was squashed by a falling anvil while fighting %2$s %1$s was squashed by a falling anvil while fighting %2$s
%1$s was shot by %2$s %1$s was shot by %2$s
%1$s was shot by %2$s using %3$s %1$s was shot by %2$s using %3$s
%1$s was killed by %2$s %1$s was killed by %2$s
%1$s was pricked to death %1$s was pricked to death
%1$s walked into a cactus whilst trying to escape %2$s %1$s walked into a cactus whilst trying to escape %2$s
%1$s walked into a cactus while trying to escape %2$s %1$s walked into a cactus while trying to escape %2$s
%1$s was squished too much %1$s was squished too much
%1$s was squashed by %2$s %1$s was squashed by %2$s
%1$s was roasted in dragon's breath %1$s was roasted in dragon's breath
%1$s was roasted in dragon's breath by %2$s %1$s was roasted in dragon's breath by %2$s
%1$s drowned %1$s drowned
%1$s drowned whilst trying to escape %2$s %1$s drowned whilst trying to escape %2$s
%1$s drowned while trying to escape %2$s %1$s drowned while trying to escape %2$s
%1$s died from dehydration %1$s died from dehydration
%1$s died from dehydration whilst trying to escape %2$s %1$s died from dehydration whilst trying to escape %2$s
%1$s died from dehydration while trying to escape %2$s %1$s died from dehydration while trying to escape %2$s
%1$s was killed by even more magic %1$s was killed by even more magic
%1$s blew up %1$s blew up
%1$s was blown up by %2$s %1$s was blown up by %2$s
%1$s was blown up by %2$s using %3$s %1$s was blown up by %2$s using %3$s
%1$s hit the ground too hard %1$s hit the ground too hard
%1$s hit the ground too hard whilst trying to escape %2$s %1$s hit the ground too hard whilst trying to escape %2$s
%1$s hit the ground too hard while trying to escape %2$s %1$s hit the ground too hard while trying to escape %2$s
%1$s was squashed by a falling block %1$s was squashed by a falling block
%1$s was squashed by a falling block whilst fighting %2$s %1$s was squashed by a falling block whilst fighting %2$s
%1$s was squashed by a falling block while fighting %2$s %1$s was squashed by a falling block while fighting %2$s
%1$s was skewered by a falling stalactite %1$s was skewered by a falling stalactite
%1$s was skewered by a falling stalactite whilst fighting %2$s %1$s was skewered by a falling stalactite whilst fighting %2$s
%1$s was skewered by a falling stalactite while fighting %2$s %1$s was skewered by a falling stalactite while fighting %2$s
%1$s was fireballed by %2$s %1$s was fireballed by %2$s
%1$s was fireballed by %2$s using %3$s %1$s was fireballed by %2$s using %3$s
%1$s went off with a bang %1$s went off with a bang
%1$s went off with a bang due to a firework fired from %3$s by %2$s %1$s went off with a bang due to a firework fired from %3$s by %2$s
%1$s went off with a bang whilst fighting %2$s %1$s went off with a bang whilst fighting %2$s
%1$s went off with a bang while fighting %2$s %1$s went off with a bang while fighting %2$s
%1$s experienced kinetic energy %1$s experienced kinetic energy
%1$s experienced kinetic energy whilst trying to escape %2$s %1$s experienced kinetic energy whilst trying to escape %2$s
%1$s experienced kinetic energy while trying to escape %2$s %1$s experienced kinetic energy while trying to escape %2$s
%1$s froze to death %1$s froze to death
%1$s was frozen to death by %2$s %1$s was frozen to death by %2$s
%1$s died %1$s died
%1$s was killed %1$s was killed
%1$s was killed whilst fighting %2$s %1$s was killed whilst fighting %2$s
%1$s died because of %2$s %1$s died because of %2$s
%1$s was killed %1$s was killed
%1$s was killed while fighting %2$s %1$s was killed while fighting %2$s
%1$s discovered the floor was lava %1$s discovered the floor was lava
%1$s walked into the danger zone due to %2$s %1$s walked into the danger zone due to %2$s
%1$s was killed by %2$s using magic %1$s was killed by %2$s using magic
%1$s was killed by %2$s using %3$s %1$s was killed by %2$s using %3$s
%1$s went up in flames %1$s went up in flames
%1$s walked into fire whilst fighting %2$s %1$s walked into fire whilst fighting %2$s
%1$s walked into fire while fighting %2$s %1$s walked into fire while fighting %2$s
%1$s suffocated in a wall %1$s suffocated in a wall
%1$s suffocated in a wall whilst fighting %2$s %1$s suffocated in a wall whilst fighting %2$s
%1$s suffocated in a wall while fighting %2$s %1$s suffocated in a wall while fighting %2$s
%1$s tried to swim in lava %1$s tried to swim in lava
%1$s tried to swim in lava to escape %2$s %1$s tried to swim in lava to escape %2$s
%1$s was struck by lightning %1$s was struck by lightning
%1$s was struck by lightning whilst fighting %2$s %1$s was struck by lightning whilst fighting %2$s
%1$s was struck by lightning while fighting %2$s %1$s was struck by lightning while fighting %2$s
%1$s was killed by magic %1$s was killed by magic
%1$s was killed by magic whilst trying to escape %2$s %1$s was killed by magic whilst trying to escape %2$s
Actually, the message was too long to deliver fully. Sorry! Here's stripped version: %s Actually, the message was too long to deliver fully. Sorry! Here's stripped version: %s
%1$s was killed by magic while trying to escape %2$s %1$s was killed by magic while trying to escape %2$s
Actually, the message was too long to deliver fully. Sorry! Here's a stripped version: %s Actually, the message was too long to deliver fully. Sorry! Here's a stripped version: %s
%1$s was slain by %2$s %1$s was slain by %2$s
%1$s was slain by %2$s using %3$s %1$s was slain by %2$s using %3$s
%1$s burned to death %1$s burned to death
%1$s was burnt to a crisp whilst fighting %2$s wielding %3$s %1$s was burnt to a crisp whilst fighting %2$s wielding %3$s
%1$s was burnt to a crisp whilst fighting %2$s %1$s was burnt to a crisp whilst fighting %2$s
%1$s left the confines of this world %1$s left the confines of this world
%1$s left the confines of this world whilst fighting %2$s %1$s left the confines of this world whilst fighting %2$s
%1$s was burned to a crisp while fighting %2$s wielding %3$s %1$s was burned to a crisp while fighting %2$s wielding %3$s
%1$s was burned to a crisp while fighting %2$s %1$s was burned to a crisp while fighting %2$s
%1$s fell out of the world %1$s fell out of the world
%1$s didn't want to live in the same world as %2$s %1$s didn't want to live in the same world as %2$s
%1$s left the confines of this world %1$s left the confines of this world
%1$s left the confines of this world while fighting %2$s %1$s left the confines of this world while fighting %2$s
%1$s was slain by %2$s %1$s was slain by %2$s
%1$s was slain by %2$s using %3$s %1$s was slain by %2$s using %3$s
%1$s was obliterated by a sonically-charged shriek %1$s was obliterated by a sonically-charged shriek
%1$s was obliterated by a sonically-charged shriek whilst trying to escape %2$s wielding %3$s %1$s was obliterated by a sonically-charged shriek whilst trying to escape %2$s wielding %3$s
%1$s was obliterated by a sonically-charged shriek whilst trying to escape %2$s %1$s was obliterated by a sonically-charged shriek whilst trying to escape %2$s
%1$s was obliterated by a sonically-charged shriek while trying to escape %2$s wielding %3$s %1$s was obliterated by a sonically-charged shriek while trying to escape %2$s wielding %3$s
%1$s was obliterated by a sonically-charged shriek while trying to escape %2$s %1$s was obliterated by a sonically-charged shriek while trying to escape %2$s
%1$s was impaled on a stalagmite %1$s was impaled on a stalagmite
%1$s was impaled on a stalagmite whilst fighting %2$s %1$s was impaled on a stalagmite whilst fighting %2$s
%1$s was impaled on a stalagmite while fighting %2$s %1$s was impaled on a stalagmite while fighting %2$s
%1$s starved to death %1$s starved to death
%1$s starved to death whilst fighting %2$s %1$s starved to death whilst fighting %2$s
%1$s starved to death while fighting %2$s %1$s starved to death while fighting %2$s
%1$s was stung to death %1$s was stung to death
%1$s was stung to death by %2$s using %3$s %1$s was stung to death by %2$s using %3$s
%1$s was stung to death by %2$s %1$s was stung to death by %2$s
%1$s was poked to death by a sweet berry bush %1$s was poked to death by a sweet berry bush
%1$s was poked to death by a sweet berry bush whilst trying to escape %2$s %1$s was poked to death by a sweet berry bush whilst trying to escape %2$s
%1$s was killed trying to hurt %2$s %1$s was killed trying to hurt %2$s
%1$s was killed by %3$s trying to hurt %2$s %1$s was killed by %3$s trying to hurt %2$s
%1$s was poked to death by a sweet berry bush while trying to escape %2$s %1$s was poked to death by a sweet berry bush while trying to escape %2$s
%1$s was killed while trying to hurt %2$s %1$s was killed while trying to hurt %2$s
%1$s was killed by %3$s while trying to hurt %2$s %1$s was killed by %3$s while trying to hurt %2$s
%1$s was pummeled by %2$s %1$s was pummeled by %2$s
%1$s was pummeled by %2$s using %3$s %1$s was pummeled by %2$s using %3$s
%1$s was impaled by %2$s %1$s was impaled by %2$s
%1$s was impaled by %2$s with %3$s %1$s was impaled by %2$s with %3$s
%1$s withered away %1$s withered away
%1$s withered away whilst fighting %2$s %1$s withered away whilst fighting %2$s
%1$s withered away while fighting %2$s %1$s withered away while fighting %2$s
%1$s was shot by a skull from %2$s %1$s was shot by a skull from %2$s
%1$s was shot by a skull from %2$s using %3$s %1$s was shot by a skull from %2$s using %3$s
%1$s fell from a high place %1$s fell from a high place
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6 changes: 6 additions & 0 deletions locales/en_us/entity.tsv
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@ global local
[Intentional Game Design] Intentional Game Design
Allay Allay
Area Effect Cloud Area Effect Cloud
Armadillo Armadillo
Armor Stand Armor Stand
Arrow Arrow
Axolotl Axolotl
Expand All @@ -10,6 +11,9 @@ Bee Bee
Blaze Blaze
Block Display Block Display
Boat Boat
Bogged Bogged
Breeze Breeze
Wind Charge Wind Charge
Camel Camel
Cat Cat
Cave Spider Cave Spider
Expand Down Expand Up @@ -71,6 +75,7 @@ Minecart Minecart
Mooshroom Mooshroom
Mule Mule
Ocelot Ocelot
Ominous Item Spawner Ominous Item Spawner
Painting Painting
Panda Panda
Parrot Parrot
Expand Down Expand Up @@ -131,6 +136,7 @@ Weaponsmith Weaponsmith
Vindicator Vindicator
Wandering Trader Wandering Trader
Warden Warden
Wind Charge Wind Charge
Witch Witch
Wither Wither
Wither Skeleton Wither Skeleton
Expand Down
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