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v0.2.0

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@RiscadoA RiscadoA released this 07 May 21:24
· 259 commits to main since this release
v0.2.0

Adds lots of new features, from ECS observers and fixed-time step support to better editing tools, a new, more efficient and modular rendering pipeline, and the first physics constraints solvers.

This was the version of CUBOS we used to develop Scraps vs Zombies, our entry for the Coffee N' Jam, hosted by GameDev Técnico.