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MGCB Editor dotnet tool (MonoGame#7090)
* add Launcher project with conditional runtime refs * add DotNetProcess and organize platform files * change mgcb process to use new DotNetProcess class * add cli * add Windows file association; clean up dotnet ProcessStartInfo * clean up csprojs * add Linux registration; add Mac placeholders * remove old Directory.build.props * add new Directory.Build.props * fix Linux file association * fix synchronous launch * fix Mac processes * cleanup * more cleanup; fix Mac unpacked search paths * fix Mac registration search paths * remove old targets * fix template copying * fix linux desktop file and mimetype * update cake build
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Tools/MonoGame.Content.Builder.Editor/Directory.Build.props
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<Project> | ||
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<!-- This is needed to differentiate intermediate output directories if you have | ||
multiple projects in the same folder and build them in the same solution. | ||
See more: https://github.com/NuGet/Home/issues/4463#issuecomment-404806889 --> | ||
<PropertyGroup> | ||
<MSBuildProjectExtensionsPath>obj\$(MSBuildProjectName)\</MSBuildProjectExtensionsPath> | ||
</PropertyGroup> | ||
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<!-- Continue up the folder tree for any additional Directory.Build.props files. --> | ||
<Import Project="$([MSBuild]::GetPathOfFileAbove('Directory.Build.props', '$(MSBuildThisFileDirectory)..\'))" /> | ||
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</Project> |
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