Random? More like ranFUN!
Extends System.Random
for usage with System
and MonoGame
.
Quick overview
Choose
picks a random item from a List, Array or parametersNextVectorUnit
generates random unit Vectors andNextRotateVector
gives Vectors a random directionNextRotation
generates a random rotation MatrixNextColor
generates random ColorsNextChar
andNextString
generate random characters and strings- Create
Distribution
s which return random values in the frequencies that you desire.
Need more Random? More specific Random?
Make an issue with a suggestion or implement it yourself and create a pull request!