This is a completely remade version of my original tool created with the .NET framework. It was moved over to .NET due to certain limitations discovered in the program's development that made the loading of certain files next to impossible.
As such, I chose to redo the entire project and improve it as I did so.
- SSH (SHPS) Texture Extractor/Maker (SSX, Tricky, SSX 3)
- Big Decompressor and Compressor (BigF, Big4 And C0FB)
- Loc (Language) Files Editor
- SSX MPF Model Extractor/Importer (Tricky, 3, On Tour)
- SSX MXF Model Extractor/Exporter (Tricky)
- (WIP) Speech Extractor/Importer
- (WIP) Level Project System
- Character DB Editor
- Music Inf Editor
- (WIP) SSX 3 Store/Item Editing
- Fix Model Header Amination
- Fix Normal Average, Bone Update
- Fix Model Orientation
- Matrix Type 3 SSH
- Audio Exporting/Importing
- Character Importer Add Face Count
- big toggle for / and \
- Negitive one Linkz lightmap Fix
- Fix ADL Light/Camera and ensure saving
- 150M (150*100) Segment Warning in level editor
- Normal Average Proper
- Fix Tricky Shadow Xbox (Fix Tristrip)
- Figure out why materials are transparent by default (Tricky Models)
- Music Tools
- Fix Speech Tools
- Normal Average Proper
- Music Tools
- Speech Tools
- New SSH Fomrat
- SMP Image Format
- Music Tools
- Fix Speech Tools
- Setup ISO Handler
- Setup Settings Page
- Delete PAD files
- Allow Arguments to boot certain forms at launch
- Open File location On Big Extraction and Making/SSH Files
https://github.com/Erickson400/SSXTrickyModelExporter
https://github.com/WouterBaeyens/Ssx3SshConverter
https://github.com/SSXModding/bigfile
https://github.com/SSXModding/
https://github.com/gibbed/Gibbed.RefPack