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Fix the rotor holder renderer crashing due to syncing of held item #2820

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What

When replacing the item in the rotor holder from one with a TurbineRotorBehaviour to one without the rotor holder would crash your game (most of the time).

Implementation Details

Instead of assuming the item didn't change mid-rendering, just get and null check our instance of the behaviour.

Outcome

Fix #2819

@omergunr100 omergunr100 added the type: bugfix general bug fixes label Feb 3, 2025
@omergunr100 omergunr100 requested a review from a team as a code owner February 3, 2025 11:55
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[Crash] Replacing rotor to other item in Rotor Holder will crash the game
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