fix gt tile entities not rendering in AE2 pattern outputs #2319
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What
Fixes GT Tile Entities not rendering in AE2 pattern outputs. This includes machines and pipelike tiles.
Also rewrites the existing compat for RS to use MethodHandles instead of reflection, which should hopefully improve performance. RS hard-blocks GT machines and pipes from rendering as pattern outputs as of version 1.6.15 and later, so this will have to be asm transformed or mixined in the future to restore this functionality to the latest RS versions.
Outcome
Prevents GT machines and pipes from rendering as invisible for AE2 pattern outputs.