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Stance fixes
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turinpt committed Sep 10, 2024
1 parent 8a5a2eb commit 708a8a7
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Showing 2 changed files with 0 additions and 7 deletions.
6 changes: 0 additions & 6 deletions js/classes/player.js
Original file line number Diff line number Diff line change
Expand Up @@ -1216,12 +1216,6 @@ class Player {
if (this.auras.weaponbleedoh && this.auras.weaponbleedoh.timer) this.auras.weaponbleedoh.end();


}
stepechos() {
if (this.auras.echoeszerk && this.auras.echoeszerk.timer) this.auras.echoeszerk.step();
if (this.auras.echoesbattle && this.auras.echoesbattle.timer) this.auras.echoesbattle.step();
if (this.auras.echoesdef && this.auras.echoesdef.timer) this.auras.echoesdef.step();
if (this.auras.echoesglad && this.auras.echoesglad.timer) this.auras.echoesglad.step();
}
rollweapon(weapon) {
let tmp = 0;
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1 change: 0 additions & 1 deletion js/classes/simulation.js
Original file line number Diff line number Diff line change
Expand Up @@ -408,7 +408,6 @@ class Simulation {
if (player.heroicdelay && delayedheroic && player.heroicdelay > delayedheroic.maxdelay)
player.heroicdelay = delayedheroic.maxdelay - 99;

player.stepechos();
if (delayedspell.canUse()) {
// Start casting slam
if (delayedspell instanceof Slam) {
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