Skip to content

Commit

Permalink
Update Changelog.txt
Browse files Browse the repository at this point in the history
  • Loading branch information
Chrissstrahl committed Jun 21, 2024
1 parent 178ef6a commit b91b69e
Showing 1 changed file with 8 additions and 6 deletions.
14 changes: 8 additions & 6 deletions Changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -69,10 +69,10 @@ void gameFixAPI_initGame()
void gamefix_cleanupGame(qboolean restart)

Added: Support for ini-files
gamefix_iniFileSection* gamefix_iniFileParseSections(const char* data, int* section_count)
str gamefix_iniFileGetSection(const str& data, const char* section_name)
str gamefix_iniFileGetValueFromKey(const str& section_contents, const str& key)
str gamefix_iniFileGetSectionNames(const str& contents)
gamefix_iniFileSection* gamefix_iniFileParseSections(const str& file, const char* data, int* section_count)
str gamefix_iniFileGetSection(const str& file, const str& data, const char* section_name)
str gamefix_iniFileGetValueFromKey(const str& file, const str& section_contents, const str& key);
void gamefix_iniFileGetSectionNames(const str& file, Container<str> &sectionList, const str& contents)

Added: Function to extract two integers from a str representing a min/max range with various separators
void gamefix_extractIntegerRange(const str& input, int& first, int& second)
Expand Down Expand Up @@ -118,8 +118,9 @@ Added: Function to check if a map is listed as Multiplayer
bool gameFixAPI_mapForMultiplayer(const str& name)

Added: Support for ini-file based custom vote commands
void MultiplayerManager::callVote( Player *player, const str &command, const str &arg )
bool gameFixAPI_callvoteIniHandle(const Player* player ,const str &command, const str &arg, str &voteCommand, str &contentsSections)
bool gameFixAPI_callvoteIniHandle(const Player* player ,const str &command, const str &arg, const str& file, str &voteCommand, str &contentsSections)
void gameFixAPI_callvoteIniGet(const str& file, const str& sectionName, str& iniContents, str& iniContentsSection, Container<str>& iniSectionNames);
void gameFixAPI_callvoteIniHudPrintSectionNames(Player* player, Container<str>& iniSectionNames);

Added: Support for Delayed serverCommands for players
void gamefix_playerClearDelayedServerCommand(int entNum)
Expand Down Expand Up @@ -173,6 +174,7 @@ void gamefix_kickBots()

Added: Voteoption to get next/previous map during map and nextmap vote by using + or - instead of a mapname - or even * for random
void MultiplayerManager::callVote( Player *player, const str &command, const str &arg )
bool gameFixAPI_callvoteMap(Player* player, str command, str arg);

Added: Function to count how many occurences of a char are in a string
int gamefix_countCharOccurrences(const char* str,const char& ch)
Expand Down

0 comments on commit b91b69e

Please sign in to comment.