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Katloo24 committed Nov 2, 2024
2 parents b2363b4 + f1583d6 commit 34b96eb
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20 changes: 10 additions & 10 deletions app/(wiki)/loot/page.tsx
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Expand Up @@ -19,6 +19,16 @@ export default function LootPage() {
various items to drop.
</p>
</div>
<div className="mt-8">
<div className="prose prose-invert" id="calc">
<h2>Calculator</h2>
<p>
Use this interactive calculator to determine the chance of an item
dropping from an obstacle.
</p>
</div>
<LootCalc />
</div>
<div>
{Object.entries(LootTables.normal).map(([name, tables]) => (
<div key={name} id={name}>
Expand Down Expand Up @@ -54,16 +64,6 @@ export default function LootPage() {
</p>
</div>
</div>
<div className="mt-8">
<div className="prose prose-invert" id="calc">
<h2>Calculator</h2>
<p>
Use this interactive calculator to determine the chance of an item
dropping from an obstacle.
</p>
</div>
<LootCalc />
</div>
</div>
);
}
6 changes: 3 additions & 3 deletions app/(wiki)/obstacles/articles/flint_stone.md
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Expand Up @@ -7,12 +7,12 @@ Only one Flint Stone spawns per map, and it can be anywhere on the map. The Flin
# Loot & More

One way to break the Flint Stone is to obtain a rare [Radio](/weapons/guns/radio) and use the summoned airdrop to destroy the Flint Stone. Technically, a naturally spawned airdrop can also break it, but this is exceedingly rare. You can also break the Flint Stone using a weapon with piercing damage, such as the [Maul](/weapons/melee/maul).
The Flint Stone has very good [loot](/loot#flint_stone), and always drops a [Gold Airdrop gun](/loot#gold_airdrop_guns). Each one of these has a 33.33% (1/3) chance of dropping.
The Flint Stone has very good [loot](/loot#flint_stone), and always drops a [Gold Airdrop gun](/loot#gold_airdrop_guns).

# Tips

- The Flint Stone makes for a very good cover due to its indestructible nature
- If you get a Radio, check the map to see if a Flint Stone is nearby that you can use on
- The Flint Stone makes for a very good cover due to its indestructible nature.
- If you get a Radio, check the map to see if a Flint Stone is nearby that you can use on.

# Trivia

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8 changes: 5 additions & 3 deletions app/(wiki)/weapons/guns/articles/model_89.md
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@@ -1,4 +1,4 @@
The **Big Horn Armory Model 89 Carbine**, known in-game as the **Model 89**, is a lever-action DMR utilizing the .50 cal ammunition. It was added to the game in the [v0.16.0](https://github.com/HasangerGames/suroi/releases/tag/v0.16.0) "A Sailor's Dream" update on February 25th, 2024. Found only in [Gold Airdrops](/obstacles/airdrops) and [Flint Stones](/obstacles/flint_stone), it has a slow fire rate but packs incredible damage.
The **Big Horn Armory Model 89 Carbine**, known in-game as the **Model 89**, is a lever-action DMR utilizing the .50 cal ammunition. It was added to the game in the [v0.16.0](https://github.com/HasangerGames/suroi/releases/tag/v0.16.0) "A Sailor's Dream" update on February 25th, 2024.

# Background
The Model 89 was developed by Big Horn Armory to supersede the older Model 86 and Model 92 lever actions in a modern platform. It features a wide variety of options and fires the powerful .500 S&W cartridge. As a CNC-machined rifle, all the parts are exceptionally precise, which gives to its prowess at the range.
Expand All @@ -16,15 +16,17 @@ The Model 89 was developed by Big Horn Armory to supersede the older Model 86 an
- Hide behind indestructible cover such as [Oil Tanks](/obstacles/oil_tank) or [Sandbags](/obstacles/sandbags). The .50 Cal ammo that the Model 89 uses is rare, so you may be able to make your opponent run out of it by wasting it.

# Obtaining
The Model 89 is only found in Gold Airdrops and [Flint Stones](/obstacles/flint_stone).
The Model 89 can be found in Airdrop, occasionally in [Gun Lockers](/obstacles/gun_locker), and very rarely in common loot sources such as [Regular Crates](/obstacles/crates). It is more common in Harvest mode.

# Trivia
- The Model 89 in-game is an 18" carbine with a standard walnut stock and a matte stainless steel finish.
- The Model 89 is one of the three weapons which use .50 Cal ammunition. The other weapons which use .50 Cal rounds are the [RSh-12](/weapons/guns/rsh12) and [DEagle](/weapons/guns/deagle).

## History
- [v0.20.1](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0)
- [v0.20.1](https://github.com/HasangerGames/suroi/releases/tag/v0.20.1)
- Reload time decreased to 0.4 (from 0.5)
- [v0.20.1](https://github.com/HasangerGames/suroi/releases/tag/v0.20.0)
- Damage decreased to 49 (from 62.5)
- [v0.19.0](https://github.com/HasangerGames/suroi/releases/tag/v0.19.0)
- Changed ammunition type to .50 Cal from 12.7mm
- Tweaked texture
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5 changes: 4 additions & 1 deletion components/sidebars/GunDetails.tsx
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Expand Up @@ -24,7 +24,10 @@ export default function GunDetails({ gun, explosion }: GunDetailsProps) {
<InfoboxColumn title="Ammo Type">
<AmmoIcon ammo={gun.ammoType} scale={0.5} />
</InfoboxColumn>
<InfoboxColumn title="Capacity">{gun.capacity}</InfoboxColumn>
<InfoboxColumn title="Capacity">{gun.capacity}
<abbr title="Capacity with Extended Magazines Perk">
({gun.extendedCapacity ?? gun.capacity})
</abbr></InfoboxColumn>
</InfoboxRow>
<InfoboxRow>
<InfoboxColumn title="Reload">
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28 changes: 14 additions & 14 deletions package.json
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Expand Up @@ -16,41 +16,41 @@
},
"license": "GPL-3.0",
"devDependencies": {
"@eslint/js": "^9.13.0",
"@next/eslint-plugin-next": "^14.2.15",
"@stylistic/eslint-plugin": "^2.9.0",
"@eslint/js": "^9.14.0",
"@next/eslint-plugin-next": "^14.2.16",
"@stylistic/eslint-plugin": "^2.10.1",
"@types/eslint__js": "^8.42.3",
"@types/luxon": "^3.4.2",
"@types/mdx": "^2.0.13",
"@types/node": "^22.7.8",
"@types/react": "^18.3.11",
"@types/node": "^22.8.6",
"@types/react": "^18.3.12",
"@types/react-collapse": "^5.0.4",
"@types/react-dom": "^18.3.1",
"autoprefixer": "^10.4.20",
"eslint": "^8.57.1",
"eslint-plugin-jsx-a11y": "^6.10.1",
"eslint-plugin-react": "^7.37.1",
"eslint-plugin-jsx-a11y": "^6.10.2",
"eslint-plugin-react": "^7.37.2",
"eslint-plugin-react-hooks": "^4.6.2",
"globals": "^15.11.0",
"postcss": "^8.4.47",
"typescript": "^5.6.3",
"typescript-eslint": "^8.11.0"
"typescript-eslint": "^8.12.2"
},
"dependencies": {
"@cspell/dict-ru_ru": "^2.2.4",
"@damienvesper/bit-buffer": "^1.0.1",
"@mdx-js/loader": "^3.1.0",
"@mdx-js/react": "^3.1.0",
"@next/bundle-analyzer": "^14.2.15",
"@next/mdx": "^14.2.15",
"@next/bundle-analyzer": "^14.2.16",
"@next/mdx": "^14.2.16",
"@tailwindcss/forms": "^0.5.9",
"@tailwindcss/typography": "^0.5.15",
"@tanstack/react-query": "^5.59.15",
"chart.js": "^4.4.5",
"cspell": "^8.15.4",
"@tanstack/react-query": "^5.59.16",
"chart.js": "^4.4.6",
"cspell": "^8.15.5",
"fuse.js": "^7.0.0",
"lucide-react": "^0.408.0",
"next": "^14.2.15",
"next": "^14.2.16",
"next-mdx-remote": "^5.0.0",
"punycode": "^2.3.1",
"react": "^18.3.1",
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