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[FIX] Install dxvk and vkd3d on new prefixes if enabled #2873
[FIX] Install dxvk and vkd3d on new prefixes if enabled #2873
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Do we consider DXVK/VKD3D to be part of a "complete prefix"? As in, should we consider a prefix to be unusable if those tools aren't installed while they're enabled in the settings?
I'm conflicted here, although I'd favor doing it in |
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On (3): HeroicGamesLauncher/src/backend/launcher.ts Lines 229 to 237 in 297bf24
Testing this locally, it works exactly as designed (it always tries to install those components, even if they're already installed, but that's fine) |
seems like prepareWineLaunch wasn't run for sideloads |
Use the following Checklist if you have changed something on the Backend or Frontend: