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Merge old history into SlashDiablo-HD-DLL branch #36

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merged 166 commits into from
Feb 25, 2018

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Preserve the history for the old version of the project and remove the confusingly named "master" branch.

IAmTrial and others added 30 commits April 24, 2017 15:42
- Always believe what the code says, for the documentation is wrong.
- Fix panel offset only setting for Offset-Y.
- D2client.dll, D2gfx.dll, D2gdi.dll, D2glide.dll, and glide3x.dll are patched by the HD hack.
- The game resolution can be set via a define macro in D2HDPatches.h. Use but don't abuse.
- Add missing ASM setup instructions.
- Nearly all hacks are replacement of constants, so direct replacement is now being put in place of full function definitions.
- Slightly change image draw call function to conform with correct information.
- Add settings for 800 and 1344 mode. Shouldn't be necessary though.
- Add additional patches; unsure what they do.
- Add work in progress code for Direct Draw mode.
- Add new pointers, in case they need to be used.
- Rename function and change function comment to match its general purpose use.
Fix click registration issue on panel borders.
- Move several patches into its own the main patch list.
- Possibly allows a future use of a config to determine stat button placement.
- Glide render logic no longer uses a replacement of hardcoded values. A full function implementation is now used instead.
- Not tested to properly set correct resolution for cinematics in Glide mode.
- Only intro movies work without problems.
- Move glide3x patches out of main patches.
- New functions simply to perform conversion.
Enable customizing panel borders with RGB
- Replaces Blizzard's bad coding, which drew panel borders before gold.
Relocate UI Panel Border draw call to not block gold depsoit/withdraw.
- Patch additional registry resolution related functions to read D2HD.ini.
Fix cinematics resolution reset and crash
- Move copyright disclaimer to the top of the file.
- Properly credit D2Ex2.
- Add various header guard and #pragma once where needed.
- Add Apache boilerplate to the top of my own files.
- Change C string to C++ string.
- Change sprintf call to ostringstream.
- Visual Studio stops nagging about unsafe functions.
- Incomplete due to crash on game creation.
- Only works for resolutions accepted by EnumDisplaySettings.
- Rename D2D to DDraw.
- Remove old dead code.
Add partial DirectDraw and Direct3d support
- Helps the merge of the Resurgence branch.
- Applies special rules in the case of Resurgence glide3x.dll.
- Configuration generates settings based on these values. It is no longer hardcoded.
- NUMBER_OF_CUSTOM_RESOLUTIONS is no longer a define. It is now a const inside of the Config namespace.
Merge develop into master
@IAmTrial IAmTrial self-assigned this Feb 25, 2018
@IAmTrial IAmTrial merged commit b130fc0 into SlashDiablo-HD-DLL/develop Feb 25, 2018
@IAmTrial IAmTrial deleted the master branch February 25, 2018 10:35
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2 participants