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@InteractiveComputerGraphics

Interactive Computer Graphics

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  1. SPlisHSPlasH SPlisHSPlasH Public

    SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

    C++ 1.6k 288

  2. PositionBasedDynamics PositionBasedDynamics Public

    PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

    C++ 1.9k 366

  3. Discregrid Discregrid Public

    A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of signed distance fields.

    C++ 292 63

Repositories

Showing 10 of 24 repositories
  • stark_micropolar Public

    Fork of "stark" with source code for our paper "Curved Three-Director Cosserat Shells with Strong Coupling"

    InteractiveComputerGraphics/stark_micropolar’s past year of commit activity
    C++ 10 Apache-2.0 0 0 0 Updated Nov 19, 2024
  • stark Public

    Stark is a C++ and Python simulation platform for the robust simulation of rigid and deformable objects in a strongly coupled manner.

    InteractiveComputerGraphics/stark’s past year of commit activity
    C++ 37 Apache-2.0 2 0 0 Updated Nov 19, 2024
  • stark_magnetic Public

    Fork of "stark" with source code for our paper "Strongly Coupled Simulation of Magnetic Rigid Bodies"

    InteractiveComputerGraphics/stark_magnetic’s past year of commit activity
    C++ 2 Apache-2.0 0 0 0 Updated Oct 17, 2024
  • splashsurf Public

    Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.

    InteractiveComputerGraphics/splashsurf’s past year of commit activity
    Rust 135 MIT 20 8 2 Updated Sep 3, 2024
  • SPlisHSPlasH Public

    SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

    InteractiveComputerGraphics/SPlisHSPlasH’s past year of commit activity
    C++ 1,598 MIT 288 7 5 Updated Aug 26, 2024
  • TriangleMeshDistance Public

    Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh

    InteractiveComputerGraphics/TriangleMeshDistance’s past year of commit activity
    C++ 164 MIT 12 0 0 Updated Aug 17, 2024
  • physics-simulation Public

    Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing

    InteractiveComputerGraphics/physics-simulation’s past year of commit activity
    47 MIT 5 0 0 Updated Aug 16, 2024
  • PositionBasedDynamics Public

    PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

    InteractiveComputerGraphics/PositionBasedDynamics’s past year of commit activity
    C++ 1,938 MIT 366 7 4 Updated Jul 10, 2024
  • InteractiveComputerGraphics/physics-simulation.org’s past year of commit activity
    6 1 0 0 Updated May 31, 2024
  • cuNSearch Public

    A C++/CUDA library to efficiently compute neighborhood information on the GPU for 3D point clouds within a fixed radius.

    InteractiveComputerGraphics/cuNSearch’s past year of commit activity
    Cuda 95 MIT 26 5 3 Updated May 5, 2024

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