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GoDAW

Join the chat at https://gitter.im/QuadCubedStudios/godaw

What is GoDAW

GoDAW is a free and open source DAW made using the Godot Game Engine.

Note: GoDAW is still in it's early alpha stage.

Why?

While Godot was intended to be used as a game engine, it has a very flexible API that allows for non-game applications, especially since the Godot Editor is itself built with Godot. Some examples include Pixelorama and Material Maker, which deal with images and texturing respectively. Godot also provides a decent audio API, and there was a distinct lack of Godot projects that use it for more than just playing sounds. Hence, GoDAW was born.

In all honesty though, the GoDAW pun was too good to pass up, thanks to @luiq54 from the Pixelorama Discord server for the name! image

Roadmap

The Roadmap for GoDAW is tracked using github projects: https://github.com/QuadCubedStudios/GoDAW/projects/1

Screenshots

As of commit 27e4e20

image

Running

GoDAW is developed using Godot 3.x (3.1, 3.2, preferably 3.3). As of now GoDAW is entirely made in GDScript so the Mono version is not needed, but should work.

Thanks

  • All Godot contributors.
  • Pixelorama devs who inspired us to make GoDAW
  • All contributors of GoDAW

Releases

No releases published

Packages

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Languages

  • GDScript 100.0%