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VertexNoiseDisplacement

  • About

    • It made base on Unity 2018.2.0f2
    • Modify mesh using vertex normal and time.
    • Shader based on StandardShader and modify vertex only.
  • Parameter

    • Albedo : Set albedo texture. It pass directly into StandardShader.
    • Normal : Set normal texture. It pass directly into StandardShader.
    • Tiling : Set size of noise. It used only X and Y values and it will bigger when increase values.
    • Scale : Set modify scale.
    • Speed : Set modify speed. It will faster when increase value.